Holotape Gameplay Options Usability

From Sim Settlements
Revision as of 23:23, 28 April 2018 by Bludthurst (talk | contribs) (ACD Opened By)
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Categories of City Manager 2078 Holotape: ASAM Sensor Info | Options | Reports | Taxes | Tools
Categories of Options: Audio Options | Gameplay Options | HUD Options | Notification Options | Performance Options
Categories of Gameplay Options: Advanced | Assignment | City Building | Difficulty | Immersion | Local | Recruitment | Upgrade | Usability | Visual

Alter the way some things work so they are more user-friendly to you.

Auto Close Doors (ACD)

By default, doors in Sim Settlement plot based houses and buildings (e.g. any plot type structure with doors) will close automatically after a certain amount of time. If you wish to have doors stay open until you or one of your settlers close the door you can switch this setting to OFF.

Available Settings:

Options: ON or OFF
Default: ON

What These Settings Mean:

ON: Doors on Sim Settlement plots will auto-close.
OFF: Doors on Sim Settlement plots will stay open until closed by you or one of your settlers.

ACD Opened By

If you want your doors to stay open when you open them but close automatically if your settlers and/or settlement visitors open them, you can change this setting from “Everyone” to “Citizens”

Options: Everyone or Citizens
Default: Everyone Available Settings:

Options: Everyone or Citizens
Default: Everyone

What These Settings Mean:

Everyone: Unassigned settlers will be automatically assigned to unoccupied/unassigned Sim Settlement plots.
Citizens: Unassigned settlers will need to be assigned by you manually.

Bans Applied to Plan Selection

By default, building plans that have been removed as available options to settlers (random building plan selection) from the City Planner’s Desk drawer, will still be available for you to manually select in the Choose Building Plan menu on an individual plot.

However, you can turn this option ON and then building plans you have banned at the City Planner’s desk will also not show up in the Choose Building Plan menu on individual plots.

Options: ON or OFF
Default: OFF

Delay Building Materials

When you build a Sim Settlements plot, there is a short time frame where all you see is the foundation (concrete, wooden stilts, or none) and the power pole/agricultural post. After a short delay, visible “building materials” will appear - these are part of the “level 0” versions of each building plan and are generally representative of what will be built on that plot (it’s not generic, so they will not all look the same). They are part of the immersion Sim Settlements brings to your Fallout 4 experience.

One of the issues with the appearance of these visible “building materials” is that they can cause an oddity (difficulty) with re-positioning the plot once they have materialized. So if you find yourself liking to fine tune/control where exactly a plot is sitting (pick it up and set it back down in a new location) you can increase this delay to 30 seconds.

If you really don’t care about adjusting the initial locations of your plots, can essentially change the delay to 0 seconds by changing the option to “None”. You can still move your plots even if this is set to “none”.

Note: the longer this “delay of building materials” appearing is, the longer it takes for auto-assignment to kick in. This is because any auto-assignments of a new/rebuilt plot won't be triggered until about 45 seconds after the “building materials” appear.

Options: 15 sec, 30 sec, or none
Default: 15 sec