Difference between revisions of "Holotape Gameplay Options Upgrade"

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(Hold Upgraded Until I see Them)
(Hold Upgraded Until I see Them)
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''Note: It is recommended that players on Xbox and lower performance PCs choose the "Manual" option so that your settlements don't upgrade past what your system can handle (without your express choice) - Level 3 cities can be pretty massive in terms of build limit and required rendering power. Some Level 2 city plan builds also fall into that range with over 20+ settlers (40+ plots) which is a lot more than the basic Xbox console or lower performance PC can handle.''
 
''Note: It is recommended that players on Xbox and lower performance PCs choose the "Manual" option so that your settlements don't upgrade past what your system can handle (without your express choice) - Level 3 cities can be pretty massive in terms of build limit and required rendering power. Some Level 2 city plan builds also fall into that range with over 20+ settlers (40+ plots) which is a lot more than the basic Xbox console or lower performance PC can handle.''
  
===Hold Upgraded Until I see Them===
+
===Hold Upgrades Until I see Them===
 
If you want to have a chance to see every upgraded level (and what's changed) of every structure your settlers build (don’t want to miss a thing), then leave this setting on. This setting essentially tells Sim Settlements not to execute upgrades (level changes) to buildings until you have had a chance to see the latest upgraded version level first.  
 
If you want to have a chance to see every upgraded level (and what's changed) of every structure your settlers build (don’t want to miss a thing), then leave this setting on. This setting essentially tells Sim Settlements not to execute upgrades (level changes) to buildings until you have had a chance to see the latest upgraded version level first.  
  

Revision as of 23:46, 28 April 2018

Categories of City Manager 2078 Holotape: ASAM Sensor Info | Options | Reports | Taxes | Tools
Categories of Options: Audio Options | Gameplay Options | HUD Options | Notification Options | Performance Options
Categories of Gameplay Options: Advanced | Assignment | City Building | Difficulty | Immersion | Local | Recruitment | Upgrade | Usability | Visual

Change the way upgrades are handled.

City Upgrades

Much like plots, the cities will upgrade over time as they mature and are given enough time and resources. Cities have a foundation level 0, and then can upgrade to level 1, level 2, and level 3. When a settlement city upgrades, it results in settlement wide updates and upgrades. Some of these upgrades can be simple like more power generators and automated turrets. Other are more spectacular such as walls, signs, structures, and functionality even. All improvements increase the build limit usage.

Available Settings:

Options: Auto or Manual
Default: Auto

What These Settings Mean:

Auto: As soon as the city is has met the eligibility requirements to upgrade, it will do so.
Manual: Cities that have met the eligibility requirements to upgrade will wait to do so until you "manual" select "Upgrade City" from the City Planner desk in that settlement.

Note: It is recommended that players on Xbox and lower performance PCs choose the "Manual" option so that your settlements don't upgrade past what your system can handle (without your express choice) - Level 3 cities can be pretty massive in terms of build limit and required rendering power. Some Level 2 city plan builds also fall into that range with over 20+ settlers (40+ plots) which is a lot more than the basic Xbox console or lower performance PC can handle.

Hold Upgrades Until I see Them

If you want to have a chance to see every upgraded level (and what's changed) of every structure your settlers build (don’t want to miss a thing), then leave this setting on. This setting essentially tells Sim Settlements not to execute upgrades (level changes) to buildings until you have had a chance to see the latest upgraded version level first.

Available Settings:

Options: ON or OFF
Default: ON

What These Settings Mean:

ON: As soon as the city is has met the eligibility requirements to upgrade, it will do so.
OFF: Cities that have met the eligibility requirements to upgrade will wait to do so until you "manual" select "Upgrade City" from the City Planner desk in that settlement.

Plot Upgrades

By default, basic buildings will automatically upgrade as soon as they are eligible.

If changed to manual, basic building will now require your direct approval before they will upgrade. This can be done via the Plot Options menu, which is accessible by clicking on the ASAM Sensor on the plot post (or the post itself if you have ASAM Sensors Hidden)

Note: Plots built before patch 2.0.0 will need to be refreshed for the ASAM Sensor to be displayed.

Options: Auto or Manual
Default: Auto

Plot Upgrades Advanced

By default, advanced buildings (e.g. Advanced Industrial) will automatically upgrade as soon as they are eligible. They will randomly select one of the available upgrade options.

If changed to manual, advanced buildings will now require your direct approval before they will upgrade, which will allow you to select the type of upgrade to occur. This can be done via the Plot Options menu, which is accessible by clicking on the ASAM Sensor on the plot post (or the post itself if you have ASAM Sensors Hidden)

Note: Plots built before patch 2.0.0 will need to be refreshed for the ASAM Sensor to be displayed.

Options: Auto or Manual
Default: Auto