Difference between revisions of "Holotape Gameplay Options Advanced"

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{{City Manager 2078 Holotape Gameplay Options Menu}}
 
{{City Manager 2078 Holotape Gameplay Options Menu}}

Revision as of 06:52, 18 June 2018

Categories of City Manager 2078 Holotape: ASAM Sensor Info | Options | Reports | Taxes | Tools
Categories of Options: Audio Options | Gameplay Options | HUD Options | Notification Options | Performance Options
Categories of Gameplay Options: Advanced | Assignment | City Building | Difficulty | Immersion | Local | Recruitment | Upgrade | Usability | Visual

These options should generally be left alone. They are here to help with compatibility and save file issues. Safest bet is to leave these options default unless someone suggest you do otherwise.

Deficit Cap

If maintenance costs are higher than tax income an you haven't donated any caps to the city, it will generate a deficit. If the deficit gets too high, all of your city's generators and defenses will begin to fail.

Available Settings:

Options: ON or OFF
Default: ON

What These Settings Mean:

ON: With this on, city deficits are capped at 500 caps, this will ensure you have a chance to recover if you fall behind at some point.

Turn this option OFF to make things more difficult by removing your safety net.

OFF: City deficits will no longer be capped, you can go infinitely into debt in a settlement making harder to recover if you fall too far behind.

Stockpile System

By default (ON), extra resources will be stockpiled on the plot as part of the upgrade process. This provides you extra options and benefits:

  • Easy access to extra resources via the Access Stockpile option on the plot menu.
  • Ability to donate resources to a plot to speed up the upgrade process.
  • If you turn Upgrades Advanced to Manual, plots that you choose NOT to upgrade once eligible will go into extra production mode (creating double resources)

Available Settings:

Options: ON or OFF
Default: ON

What These Settings Mean:

ON: Extra resources will be stockpiled on the plot as part of the upgrade process.

The system is designed to provide you more options and benefits and will happen in the background if you choose to ignore it, so leaving it ON is strongly recommended.

OFF: Extra resources will no longer be stockpiled on the plot as part of the upgrade process. This will speed up upgrades for the plots that used the system, but will cut their output in half.

The option to turn the stockpile system OFF was added for people who have load order conflicts or save corruptions that prevent the resources from ever generating correctly. Without the stockpile system, you get far less resources, but at least you'll be able to upgrade the buildings.

Use Original Plot Size

This option is there as legacy support for players who have settlements that were built with the very first version (1.0.0) of Sim Settlements (and who have stubbornly refused to rebuild their original plots) which used a very awkward, custom plot size rather than the standard 2x2.

So unless you know exactly what the "original plot size" means (and you really need it), just leave it OFF.

The change to 2x2 as standard came way back in patch 1.1.0 and no new building plans since then have even supported this original custom plot size.

Available Settings:

Options: ON or OFF
Default: OFF

What These Settings Mean:

ON: Original plot sizes will once again appear in your build menu under "Special"

In version 1.1.0, the default plots were switched to a standard 2x2 tile size. If you preferred the smaller size, turning this option on restores the original plots to be build-able as well.

At this point, almost all buildings created for Sim Settlements officially and by the community (Addons) are expecting the 2x2 plot size and these older plots should not be used.

OFF: Original plots sizes won't show up in your build menu.