Difference between revisions of "Holotape Notification Options"
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− | + | {{City Manager 2078 Holotape Menu}}{{City Manager 2078 Holotape Options Menu}} | |
This is where you can control what on-screen notifications appear while you are playing. | This is where you can control what on-screen notifications appear while you are playing. | ||
Revision as of 06:54, 18 June 2018
This is where you can control what on-screen notifications appear while you are playing.
How They Work: "Clicking" on one of these notification options will either toggle to the next available option or activate/deactivate functionality.
Contents
- 1 Overall Notification Controls
- 2 Plots and City Notifications
- 2.1 Agricultural Started
- 2.2 Agricultural Completed
- 2.3 Agricultural Improved
- 2.4 City Improvement Started
- 2.5 Commercial Started
- 2.6 Commercial Completed
- 2.7 Commercial Improved
- 2.8 Industrial Started
- 2.9 Industrial Completed
- 2.10 Industrial Improved
- 2.11 Martial Started
- 2.12 Martial Completed
- 2.13 Martial Improved
- 2.14 Recreational Started
- 2.15 Recreational Completed
- 2.16 Recreational Improved
- 2.17 Residential Started
- 2.18 Residential Completed
- 2.19 Residential Improved
Overall Notification Controls
Message Display Type
Determine the type of on-screen notification(s) you will receive. This only effects the notifications options listed on this page, not all/other notifications from Sim Settlements.
Options: Corner (default) or Popup
Corner: Quick temporary message that displays in the upper left hand corner of your screen. Will close automatically after 1-2 seconds.
Popup: Shows up in the middle of your screen and stays there until you click an "OK" button.
Turn On All Notifications
Clicking this will switch all Plot and City notifications as well as the Tax Day notification to "ON"
This is for players who want all notifications possible. This only effects the notifications options listed on this page, not all/other notifications from Sim Settlements.
Turn Off All Notifications
Clicking this will switch all Plot and City notifications as well as the Tax Day notification to "OFF"
This is for players who want the least # of notifications possible. This only effects the notifications options listed on this page, not all/other notifications from Sim Settlements.
Crash Watch
This is only for PC players only (Xbox users can ignore). Sim Settlements watches for the workshop scripts to get stuck in a loop and warns the player if this is happening. Was originally designed to make sure Sim Settlements doesn't accidentally introduce an infinite loop, but incidentally checks for any mod doing so.
Options: ON or OFF
Tax Day
Let's you know when your settlements (they all have the same tax day) have made a deposit into their local workbenches as well as the number of caps that were deposited (in total, from all your settlements combined).
Options: ON or OFF
Plots and City Notifications
You can use these options to adjust your on-screen notifications so you just get the ones that are important to you. For instance, if you have 30 settlements going, you probably are going to get a lot of notifications and these options are going to come in really handy.
All of these have the same "ON" or "OFF" option. Either you get the notification (ON) or you don't (OFF).
Agricultural Started
Let's you know when a settler starts construction on a new agricultural plot in any of your settlements.
Options: ON or OFF
Agricultural Completed
Let's you know when a settler finishes construction on a new agricultural plot (reached level 1) in any of your settlements.
Options: ON or OFF
Agricultural Improved
Let's you know when a settler finishes upgrades on an existing agricultural plot (reached level 2, 3, or 4) in any of your settlements.
Options: ON or OFF
City Improvement Started
Let's you know when one of your settlements (that is using a City Plan) has started the process of upgrading to a level 2 or 3 version.
Options: ON or OFF
Commercial Started
Let's you know when a settler starts construction on a new commercial plot in any of your settlements.
Options: ON or OFF
Commercial Completed
Let's you know when a settler finishes construction on a new commercial plot (reached level 1) in any of your settlements.
Options: ON or OFF
Commercial Improved
Let's you know when a settler finishes upgrades on an existing commercial plot (reached level 2, 3, or 4) in any of your settlements.
Options: ON or OFF
Industrial Started
Let's you know when a settler starts construction on a new industrial plot - basic or advanced - in any of your settlements.
Options: ON or OFF
Industrial Completed
Let's you know when a settler finishes construction on a new industrial plot - basic or advanced - (reached level 1) in any of your settlements.
Options: ON or OFF
Industrial Improved
Let's you know when a settler finishes upgrades on an existing industrial plot - basic or advanced - (reached level 2, 3, or 4) in any of your settlements.
Options: ON or OFF
Martial Started
Let's you know when a settler starts construction on a new martial plot in any of your settlements.
Options: ON or OFF
Martial Completed
Let's you know when a settler finishes construction on a new martial plot (reached level 1) in any of your settlements.
Options: ON or OFF
Martial Improved
Let's you know when a settler finishes upgrades on an existing martial plot (reached level 2, 3, or 4) in any of your settlements.
Options: ON or OFF
Recreational Started
Let's you know when a settler starts construction on a new recreational plot in any of your settlements.
Options: ON or OFF
Recreational Completed
Let's you know when a settler finishes construction on a new recreational plot (reached level 1) in any of your settlements.
Options: ON or OFF
Recreational Improved
Let's you know when a settler finishes upgrades on an existing recreational plot (reached level 2, 3, or 4) in any of your settlements.
Options: ON or OFF
Residential Started
Let's you know when a settler starts construction on a new residential plot in any of your settlements.
Options: ON or OFF
Residential Completed
Let's you know when a settler finishes construction on a new residential plot (reached level 1) in any of your settlements.
Options: ON or OFF
Residential Improved
Let's you know when a settler finishes upgrades on an existing residential plot (reached level 2, 3, or 4) in any of your settlements.
Options: ON or OFF