Difference between revisions of "Holotape Tools"

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= Call Town Meeting =
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{{City Manager 2078 Holotape Menu}}
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== ASAM Vision ==
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This setting functions the same as the ASAM Vision Switch. It gives you the ability to toggle between the 5 ASAM Vision modes:
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* '''Find Homeless:''' This mode highlights settlers who do not have an assigned bed in red.
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* '''Find Unemployed:''' This mode highlights settlers who do not have an assigned job in yellow.
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* '''Missing Power:''' This mode highlights powered settlement objects and plots that aren’t receiving power in flashing white.
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* '''Find Awaiting Upgrades:''' This mode highlights plots that are awaiting upgrades in flashing green.
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* '''Off:''' This mode turns off ASAM Vision highlights
  
= Configuration Tools =
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== Call Town Meeting ==
Plot spawned and City Plan placed items will now affect the build limit in an approximation. This should help players on low - mid tier systems know whether they should risk continuing to upgrade or build more things.
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This setting functions the same as the Town Meeting Gavel. After selecting the option and closing your Pip Boy:<br />
The default build limits were put in place by Bethesda due to it being a known issue that building too much would crash the game. There is no native way to update the build limits which is why Sim Settlements can only do an approximation (though it should be a fairly accurate one).
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The screen will fade to black.<br />
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You will hear three loud raps and a running sound.<br />
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The screen will fade back in and all of the settlers assigned to the settlement will appear surrounding your character.<br />
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For X seconds after the screen fades back in, the settlers will run to follow you wherever you go.
  
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== Clean Up Settlement ==
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{{Documentation_Coming}}
  
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== Configuration Tools ==
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*[[Holotape_Tools_Configuration#Build_Limits|Built Limits]]
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**[[Holotape_Tools_Configuration#Build_Limit_-_Increase_Max|Increase Max]]
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**[[Holotape_Tools_Configuration#Build_Limit_-_Recalculate_Use|Recalculate Use]]
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**[[Holotape_Tools_Configuration#Build_Limit_-_Restore_Max|Restore Max]]
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*[[Holotape_Tools_Configuration#Wizards|Wizards]]
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**[[Holotape_Tools_Configuration#Configuration_Wizard|Configuration Wizard]]
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**[[Holotape_Tools_Configuration#Performance_Wizard|Performance Wizard]]
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*[[Holotape_Tools_Configuration#Data_Resets|Data Resets]]
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**[[Holotape_Tools_Configuration#Rebuild_Local_Data|Rebuild Local Data]]
  
== Build Limit - Increase Max ==
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== Refresh Local Plots ==
  
Increases the max build limit of the current settlement by 25% (if you are over the build limit already, it will offer to first set the max to what you are using before increasing by 25%)
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When you choose this tool, all of the building plots in the settlement you are currently in will be refreshed. This is the equivalent of using the Immersion Breaker Breaker on each plot or using the refresh plot option on an individual plots ASAM sensor menu.
  
==Build Limit - Recalculate Use ==
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Depending on how many plots (and your systems processing speed), this may take anywhere from 3-25 minutes. For instance a Xbox One (not S or X) user refreshing local plots in a settlement with 40+ plots could see this take close to 25 minutes.
  
Analyzes your settlement and plots to figure out how much of the build limit you’re actually using and updates the meter.
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You will see occasional on screen messages as this process is running letting you know how far along it is (e.g. Refreshing pot 11 of 17)
  
== Build Limit - Restore Max ==
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'''''DO NOT leave the settlement until you get a pop-up message box confirming that "All plots in this settlement have been refreshed. (there is an "OK" button that needs to be clicked to close this pop-up box)'''''
  
Restores the max build limit to the original max determined safe by Bethesda.
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== Show Tech Tree ==
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{{Documentation_Coming}}
  
== Configuration Wizard ==
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== Tracking Options ==
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{{Documentation_Coming}}
  
== Performance Wizard ==
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== Refresh Local City Plan ==
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{{Documentation_Coming}}
  
When you first load your game (post patch 3.1.6) on an existing game save, you will be asked to select your graphics settings (or Xbox model), you will then be offered to auto-configure performance settings based on what we found works best in testing. For new games, you will just be prompted to select your graphics level or Xbox model upon first loading the City Manager 2078 holotape.
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== Start Self Destruct Sequence ==
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{{Documentation_Coming}}
  
== Rebuild Local Data ==
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== Local Self Destruct Sequence ==
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{{Documentation_Coming}}
  
Will force Sim Settlements to rebuild the maintenance costs, plot counts, and tax data. This is designed to help players who had previously run into a lot of script back-ups or other weird quirks that resulted in the maintenance or tax amounts not matching what is actually built in the settlement.
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== Remote Self Destruct Sequence ==
  
= Refresh Local Plots =
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This will find nearby settlements and offer you the option to tear them down. Once you start, you should stay in the area until it finishes.
 
 
When you choose this tool, all of the building plots in the settlement you are currently in will be refreshed. This is the equivalent of using the Immersion Breaker Breaker on each plot or using the refresh plot option on an individual plots ASAM sensor menu.
 
 
 
Depending on how many plots (and your systems processing speed), this may take anywhere from 3-25 minutes. For instance a Xbox One (not S or X) user refreshing local plots in a settlement with 40+ plots could see this take close to 25 minutes.
 
 
 
You will see occasional on screen messages as this process is running letting you know how far along it is (e.g. Refreshing pot 11 of 17)
 
  
'''''DO NOT leave the settlement until you get a pop-up message box confirming that all plots have been refreshed.'''''
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If you are having trouble with a settlement crashing and want to destroy it with this, be sure to turn off Demolition FX before you do so, or the extra graphics might crash your game.
  
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== View City Details ==
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{{Documentation_Coming}}
  
  
 
[[Category:City Manager 2078 Holotape]]
 
[[Category:City Manager 2078 Holotape]]

Latest revision as of 13:59, 4 June 2019

Categories of City Manager 2078 Holotape: ASAM Sensor Info | Options | Reports | Taxes | Tools

ASAM Vision

This setting functions the same as the ASAM Vision Switch. It gives you the ability to toggle between the 5 ASAM Vision modes:

  • Find Homeless: This mode highlights settlers who do not have an assigned bed in red.
  • Find Unemployed: This mode highlights settlers who do not have an assigned job in yellow.
  • Missing Power: This mode highlights powered settlement objects and plots that aren’t receiving power in flashing white.
  • Find Awaiting Upgrades: This mode highlights plots that are awaiting upgrades in flashing green.
  • Off: This mode turns off ASAM Vision highlights

Call Town Meeting

This setting functions the same as the Town Meeting Gavel. After selecting the option and closing your Pip Boy:
The screen will fade to black.
You will hear three loud raps and a running sound.
The screen will fade back in and all of the settlers assigned to the settlement will appear surrounding your character.
For X seconds after the screen fades back in, the settlers will run to follow you wherever you go.

Clean Up Settlement

Documentation Coming Soon

Configuration Tools

Refresh Local Plots

When you choose this tool, all of the building plots in the settlement you are currently in will be refreshed. This is the equivalent of using the Immersion Breaker Breaker on each plot or using the refresh plot option on an individual plots ASAM sensor menu.

Depending on how many plots (and your systems processing speed), this may take anywhere from 3-25 minutes. For instance a Xbox One (not S or X) user refreshing local plots in a settlement with 40+ plots could see this take close to 25 minutes.

You will see occasional on screen messages as this process is running letting you know how far along it is (e.g. Refreshing pot 11 of 17)

DO NOT leave the settlement until you get a pop-up message box confirming that "All plots in this settlement have been refreshed. (there is an "OK" button that needs to be clicked to close this pop-up box)

Show Tech Tree

Documentation Coming Soon

Tracking Options

Documentation Coming Soon

Refresh Local City Plan

Documentation Coming Soon

Start Self Destruct Sequence

Documentation Coming Soon

Local Self Destruct Sequence

Documentation Coming Soon

Remote Self Destruct Sequence

This will find nearby settlements and offer you the option to tear them down. Once you start, you should stay in the area until it finishes.

If you are having trouble with a settlement crashing and want to destroy it with this, be sure to turn off Demolition FX before you do so, or the extra graphics might crash your game.

View City Details

Documentation Coming Soon