Difference between revisions of "Holotape Tools"

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(Refresh Local Plots)
(Configuration Tools)
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= Configuration Tools =
 
= Configuration Tools =
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Plot spawned and City Plan placed items will now affect the build limit in an approximation. This should help players on low - mid tier systems know whether they should risk continuing to upgrade or build more things.
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The default build limits were put in place by Bethesda due to it being a known issue that building too much would crash the game. There is no native way to update the build limits which is why Sim Settlements can only do an approximation (though it should be a fairly accurate one).
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== Build Limit - Increase Max ==
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Increases the max build limit of the current settlement by 25% (if you are over the build limit already, it will offer to first set the max to what you are using before increasing by 25%)
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==Build Limit - Recalculate Use ==
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Analyzes your settlement and plots to figure out how much of the build limit you’re actually using and updates the meter.
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== Build Limit - Restore Max ==
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Restores the max build limit to the original max determined safe by Bethesda.
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== Configuration Wizard ==
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== Performance Wizard ==
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When you first load your game (post patch 3.1.6) on an existing game save, you will be asked to select your graphics settings (or Xbox model), you will then be offered to auto-configure performance settings based on what we found works best in testing. For new games, you will just be prompted to select your graphics level or Xbox model upon first loading the City Manager 2078 holotape.
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== Rebuild Local Data ==
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Will force Sim Settlements to rebuild the maintenance costs, plot counts, and tax data. This is designed to help players who had previously run into a lot of script back-ups or other weird quirks that resulted in the maintenance or tax amounts not matching what is actually built in the settlement.
  
 
= Refresh Local Plots =
 
= Refresh Local Plots =

Revision as of 03:57, 17 April 2018

Call Town Meeting

Configuration Tools

Plot spawned and City Plan placed items will now affect the build limit in an approximation. This should help players on low - mid tier systems know whether they should risk continuing to upgrade or build more things. The default build limits were put in place by Bethesda due to it being a known issue that building too much would crash the game. There is no native way to update the build limits which is why Sim Settlements can only do an approximation (though it should be a fairly accurate one).


Build Limit - Increase Max

Increases the max build limit of the current settlement by 25% (if you are over the build limit already, it will offer to first set the max to what you are using before increasing by 25%)

Build Limit - Recalculate Use

Analyzes your settlement and plots to figure out how much of the build limit you’re actually using and updates the meter.

Build Limit - Restore Max

Restores the max build limit to the original max determined safe by Bethesda.

Configuration Wizard

Performance Wizard

When you first load your game (post patch 3.1.6) on an existing game save, you will be asked to select your graphics settings (or Xbox model), you will then be offered to auto-configure performance settings based on what we found works best in testing. For new games, you will just be prompted to select your graphics level or Xbox model upon first loading the City Manager 2078 holotape.

Rebuild Local Data

Will force Sim Settlements to rebuild the maintenance costs, plot counts, and tax data. This is designed to help players who had previously run into a lot of script back-ups or other weird quirks that resulted in the maintenance or tax amounts not matching what is actually built in the settlement.

Refresh Local Plots

When you choose this tool, all of the building plots in the settlement you are currently in will be refreshed. This is the equivalent of using the Immersion Breaker Breaker on each plot or using the refresh plot option on an individual plots ASAM sensor menu.

Depending on how many plots (and your systems processing speed), this may take anywhere from 3-25 minutes. For instance a Xbox One (not S or X) user refreshing local plots in a settlement with 40+ plots could see this take close to 25 minutes.

DO NOT leave the settlement until you get a pop-up message confirming that all plots have been refreshed.