Difference between revisions of "Rise of The Commonwealth Leaders"
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+ | == Leader Traits == | ||
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+ | === Major Traits === | ||
+ | '''Bot Finder''' -- Occasionally recruits robot settlers<br /> | ||
+ | '''Brotherhood Ally''' -- Brotherhood of Steel defends the settlement<br /> | ||
+ | '''COA Ally''' -- Children of Atom defend the settlement<br /> | ||
+ | '''Engineer''' -- Increase Advanced Industrial plot production rate<br /> | ||
+ | '''Experienced Mayor''' -- City upgrades much faster<br /> | ||
+ | '''Hunter''' -- Greatly reduces food needs of the settlement<br /> | ||
+ | '''Institute Ally''' -- The Institute defends the settlement<br /> | ||
+ | '''Investigator''' -- Increase the rate Advanced Industrial buildings are discovered<br /> | ||
+ | '''Lifebringer''' -- Agricultural plots produce more food<br /> | ||
+ | '''Logistics Expert''' -- All plots upgrade faster<br /> | ||
+ | '''Mad Scientist''' -- Recruits an extra settler daily; 25% chance a random settler dies daily<br /> | ||
+ | '''Makeshift Armorer''' -- Increase the amount of defense provided by equipment donations<br /> | ||
+ | '''Minutemen Ally''' -- Minutemen defend the settlement<br /> | ||
+ | '''Minutemen Officer''' -- Many new settlers will be trained as Minutemen<br /> | ||
+ | '''One Mutant Army''' -- Always wins raids when the player is away<br /> | ||
+ | '''Rabble Rouser''' -- Guarantees at least one new recruit every day<br /> | ||
+ | '''Railroad Ally''' -- The Railroad defends the settlement<br /> | ||
+ | '''Robot Moral Officer''' -- Removes the happiness penalty of robot settlers<br /> | ||
+ | '''Trainer''' -- Increases the defense provided by Martial Plots<br /> | ||
+ | '''Truthseeker''' -- Synths can no longer infiltrate the settlement population<br /> | ||
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+ | |||
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+ | == Leaders == |
Revision as of 12:39, 4 October 2019
Leader Traits
Major Traits
Bot Finder -- Occasionally recruits robot settlers
Brotherhood Ally -- Brotherhood of Steel defends the settlement
COA Ally -- Children of Atom defend the settlement
Engineer -- Increase Advanced Industrial plot production rate
Experienced Mayor -- City upgrades much faster
Hunter -- Greatly reduces food needs of the settlement
Institute Ally -- The Institute defends the settlement
Investigator -- Increase the rate Advanced Industrial buildings are discovered
Lifebringer -- Agricultural plots produce more food
Logistics Expert -- All plots upgrade faster
Mad Scientist -- Recruits an extra settler daily; 25% chance a random settler dies daily
Makeshift Armorer -- Increase the amount of defense provided by equipment donations
Minutemen Ally -- Minutemen defend the settlement
Minutemen Officer -- Many new settlers will be trained as Minutemen
One Mutant Army -- Always wins raids when the player is away
Rabble Rouser -- Guarantees at least one new recruit every day
Railroad Ally -- The Railroad defends the settlement
Robot Moral Officer -- Removes the happiness penalty of robot settlers
Trainer -- Increases the defense provided by Martial Plots
Truthseeker -- Synths can no longer infiltrate the settlement population