Difference between revisions of "User:Ielle"

From Sim Settlements
Jump to: navigation, search
 
(One intermediate revision by the same user not shown)
Line 57: Line 57:
  
  
Local options are a set of options that you will see in different categories that you can apply to the CURRENT settlement you are in. You can use this local feature on a per settlement basis to give them different settings than the global settings you have set for Sim Settlements.  
+
This is a set of options that you will see in different categories that will apply only to the CURRENT settlement you are in. You can use these local features on a per settlement basis to give them a different setup than the global settings you have set for Sim Settlements.  
  
 
* Reset Local Options - this will prompt you to reset all local options to global settings
 
* Reset Local Options - this will prompt you to reset all local options to global settings
Line 66: Line 66:
 
*[[Holotape_Gameplay_Options_Difficulty#Citizen_Needs_Requirement|Citizen Needs Requirement]]
 
*[[Holotape_Gameplay_Options_Difficulty#Citizen_Needs_Requirement|Citizen Needs Requirement]]
 
*[[Holotape_Gameplay_Options_Difficulty#City_Supply_Costs|City Supply Costs]]
 
*[[Holotape_Gameplay_Options_Difficulty#City_Supply_Costs|City Supply Costs]]
*[[Commercial Requirements
+
*[[Holotape_Gameplay_Options_Immersion#Commercial_Requirement|Commercial Requirement]]
 
*[[Holotape_Gameplay_Options_City_Building#Auto-Built_Plot_Plans|Designer's Choice]]
 
*[[Holotape_Gameplay_Options_City_Building#Auto-Built_Plot_Plans|Designer's Choice]]
*[[Holotape_Gameplay_Options_Difficulty#Dynamic_Needs|
+
*[[Holotape_Gameplay_Options_Difficulty#Dynamic_Needs|Dynamic Needs]]
 +
*[[Holotape_Gameplay_Options_Difficulty#Maintenance_Costs|Maintenance Costs]]
 +
*[[Holotape_Gameplay_Options_Immersion#Martial_Tech_Requirement|Martial Tech Requirements]]
 +
*[[Holotape_Performance_Options#Respect_Build_Limit_.28High_Impact.29|Respect Build Limit]]
 +
*[[Holotape_Gameplay_Options_Upgrade#Plot_Upgrades|Upgrades]]
 +
*[[Holotape_Gameplay_Options_Upgrade#Plot_Upgrades_Advanced|Upgrades Advanced]]

Latest revision as of 19:08, 31 July 2018

HUD Options test page for Bludthurst

HUD Options

IF you have HUDFramework installed, you will have access to extra HUD pieces to help you enjoy Sim Settlements more. While not required, it is highly recommended.

Citizen Needs HUD

Special settlement HUD piece that shows various settlement statistic bars from the base game and Sim Settlements. [1]

Available Settings:

Options: ON or OFF
Default: ON

Workshop Mode Only

Option to view the Citizen Needs HUD only when in workshop/build mode rather than see the HUD piece while in City limits.

Available Settings:

Options: ON or OFF
Default: OFF

Needs HUD Scale

Option to scale the HUD size.

Available Settings:

Options: 100%, 75% or 50%
Default: 100%

Needs HUD Position X

Horizontal alignment of the Citizen Needs HUD.

Available Settings:

Options: Left, Indented Left, Right, Indented Right
Default: Left%

Needs HUD Position Y

Vertical alignment of the Citizen Needs HUD.

Available Settings:

Options: Middle, Top, Bottom
Default: Middle

HUDFramework/HUD Installation Help

For issues with HUD installation you can find a helpful video kinggath made here.


Local Options

Local Options test page for Bludthurst


This is a set of options that you will see in different categories that will apply only to the CURRENT settlement you are in. You can use these local features on a per settlement basis to give them a different setup than the global settings you have set for Sim Settlements.