Breakdown
From Sim Settlements
TODO: Table of all of the different plots, how long they take to build, specific numbers for upgrade requirements, how they affect dynamic needs, taxes, etc.
Plot Requirements Table
Plot Type | Build Time (seconds) | Req: Time Passed (days) | Req: Other | Req: Pop | R: H |
---|---|---|---|---|---|
Residential - SFH: L1 | 45 | 0 | - | - | 0 |
Residential - SFH: L2 | 45 | 5 | 50% Job Rate | - | 75 |
Residential - SFH: L3 | 45 | 10 | 75% Job Rate | - | 80 |
Agricultural - Crops: L1 | 45 | 0 | - | - | - |
Agricultural - Crops: L2 | 45 | 5 | - | - | - |
Agricultural - Crops: L3 | 45 | 10 | - | - | - |
Agricultural - Brahmin: L1 | 45 | 0 | - | - | - |
Agricultural - Brahmin: L2 | 45 | 5 | - | - | - |
Agricultural - Brahmin: L3 | 45 | 10 | - | - | - |
Commercial - Bar: L1 | 45 | 5 | Residential L1x5 | - | 0 |
Commercial - Bar: L2 | 45 | 5 | Residential L2x8 | - | 75 |
Commercial - Bar: L3 | 45 | 10 | Residential L3x11 | - | 80 |