Difference between revisions of "City Plans"

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(Croup Manor -- NDCowdy)
(Croup Manor Trading Co.)
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[[File:Cityplan_NordhagenNDC.jpg|600px]]
 
[[File:Cityplan_NordhagenNDC.jpg|600px]]
  
''What if Theodore Croup had worked towards rebuilding his family's wealth rather than trying to teach his feral relatives how to use salad forks? The Manor could be patched up and extended, a trading post built, traders (provisoners) sent out, plenty of mercenaries hired and defences built to guard the tasteful boundaries, food grown and leisure areas built to support the staff, workers hired to generate water, power and items to trade.<br />
+
''What if Theodore Croup had worked towards rebuilding his family's wealth rather than trying to teach his feral relatives how to use salad forks? The Manor could be patched up and extended, a trading post built, traders (provisoners) sent out, plenty of mercenaries hired and defences built to guard the tasteful boundaries, food grown and leisure areas built to support the staff, workers hired to generate water, power and items to trade.''<br />
The Croup family name will be respected and powerful once more!<br />''
+
''The Croup family name will be respected and powerful once more!''<br />
 
Author: NDCowdy<br />
 
Author: NDCowdy<br />
 
Requirements: Sim Settlements<br />
 
Requirements: Sim Settlements<br />

Revision as of 15:09, 21 May 2019

VANILLA LOCATIONS

Abernathy Farm

Boston Airport

Bunker Hill

The Castle

Coastal Cottage

Coastal Cottage -- Phil_T_Casual

Cityplan CoastalPhilTC.jpg

Author: Phil_T_Casual
Requirements: Sim Settlements
Designer's Choice Requirements: Base Mod Only
Nexus Link: [ Bethnet Link:] [ X-Box]

Pop Def Water Power Residential Agricultural Commercial Industrial Recreational Martial
Foundation 4 16 4 3 4 1 2 1 0 2
Level One 6 43 7 20 6 2 2 1 1 2
Level Two 9 99 13 50 9 2 4 2 1 2
Level Three 12 156 138 60 11(+2) 3 4 2 1 2

County Crossing

Covenant

Croup Manor

Croup Manor - WeiseDrachenJaeger

Cityplan CroupWD.png

Welcome to Croup Fortress. You're welcome to stop and shop in the outer section, but tread lightly. We don't take kindly to folks entering the inner bailey.
Author: WeiseDrachenJaeger
Requirements: Sim Settlements
Designer's Choice Requirements: Industrial City, Wasteland Ventures, Megapack Year One, Megapack Year Two, Industrial Revolution
Nexus Link: [ Bethnet Link:] [ X-Box]

Pop Def Water Power Residential Agricultural Commercial Industrial Recreational Martial
Foundation 6 13 0 6 0 1 1 2 0 1
Level One 9 41 10 20 2 1 1(+1) 3 0 1
Level Two 10 88 21 100 3 1 1(+2) 3 0 2
Level Three 14 129 19 100 4 1 1(+2) 5 1 3

Croup Manor Trading Co.

600px

What if Theodore Croup had worked towards rebuilding his family's wealth rather than trying to teach his feral relatives how to use salad forks? The Manor could be patched up and extended, a trading post built, traders (provisoners) sent out, plenty of mercenaries hired and defences built to guard the tasteful boundaries, food grown and leisure areas built to support the staff, workers hired to generate water, power and items to trade.
The Croup family name will be respected and powerful once more!
Author: NDCowdy
Requirements: Sim Settlements
Designer's Choice Requirements: Year 1 Megapack, IDEK, Ruined Homes, Wasteland Ventures 1 & 2, PCDugs, JIB's Joints, Junk Town
Nexus Link: [ Bethnet Link:] [ X-Box]

Pop Def Water Power Food Residential Agricultural Commercial Industrial Recreational Martial
Foundation 6 19 7 20 9 6 1 0 3 0 2
Level One 9 54 9 50 21 9 2 0 3 1 2
Level Two 12 77 17 86 24 12 2 1 4 1 3
Level Three 15 85 16 116 18 0 0 0 0 0 0

Dalton Farm

Echo Lake Lumber

Egret Tours Marina

Finch Farm

Graygarden

Greentop Nursery

Hangman's Alley

Hangman's Alley -- NDCowdy

600px

Amongst the wreckage pushed ashore by a nuclear shock wave you might find the perfect place to build a settlement.
Author: NDCowdy
Requirements: Sim Settlements
Designer's Choice Requirements: Year 1 Megapack, IDEK, Ruined Homes, Wasteland Ventures 1 & 2, PCDugs, JIB's Joints, Junk Town
Nexus Link: [ Bethnet Link:] [ X-Box]

Pop Def Water Power Food Residential Agricultural Commercial Industrial Recreational Martial
Foundation 6 19 7 20 9 6 1 0 3 0 2
Level One 9 54 9 50 21 9 2 0 3 1 2
Level Two 12 77 17 86 24 12 2 1 4 1 3
Level Three 15 85 16 116 18 0 0 0 0 0 0


Hangman's Alley -- Phil_T_Casual

Cityplan HangmanPhilTC.jpg

Author: Phil_T_Casual
Requirements: Sim Settlements
Designer's Choice Requirements: Base Mod Only
Nexus Link: [ Bethnet Link:] [ X-Box]

Pop Def Water Power Residential Agricultural Commercial Industrial Recreational Martial
Foundation 3 8 3 3 0(+3) 0 0 0 0 0
Level One 7 29 6 30 7 2 6 0 0 1
Level Two 9 18 6 30 9 2 6 0 0 1
Level Three 11 42 31 40 11 2 6 0 1 1


Hangman's Back Alley Trading

600px

Amongst the wreckage pushed ashore by a nuclear shock wave you might find the perfect place to build a settlement.
Author: NDCowdy
Requirements: Sim Settlements
Designer's Choice Requirements: Year 1 Megapack, IDEK, Ruined Homes, Wasteland Ventures 1 & 2, PCDugs, JIB's Joints, Junk Town
Nexus Link: [ Bethnet Link:] [ X-Box]

Pop Def Water Power Food Residential Agricultural Commercial Industrial Recreational Martial
Foundation 6 19 7 20 9 6 1 0 3 0 2
Level One 9 54 9 50 21 9 2 0 3 1 2
Level Two 12 77 17 86 24 12 2 1 4 1 3
Level Three 15 85 16 116 18 0 0 0 0 0 0

Home Plate

Jamaica Plain

Jamaica Plain - WeiseDrachenJaeger

Cityplan JamaicaWD.png

A tidy, optimistic little settlement that puts old vehicles to good use.
Author: WeiseDrachenJaeger
Requirements: Sim Settlements
Designer's Choice Requirements: Base Mod Only
Nexus Link: [ Bethnet Link:] [ X-Box]

Pop Def Water Power Residential Agricultural Commercial Industrial Recreational Martial
Foundation 5 6 6 3 0 2 0 1 0 1
Level One 8 36 12 26 1 2 0(+1) 2 0 2
Level Two 10 33 12 33 1 2 0(+1) 2(+1) 1 2
Level Three 12 46 14 63 1 2 1(+2) 2(+1) 1 2

Kingsport Lighthouse

Longfellow's Cabin

Mechanist's Lair

Murkwater Construction Site

National Park Visitors Center

Nordhagen Beach

Nordhagen Beach -- Myrmarachne

Cityplan NordhagenMyrm.jpg

Built to resemble a scrapyard/boatyard, it has two entrances and a continuous wall from Level 1.
Author: Myrmarachne
Requirements: Sim Settlements
Designer's Choice Requirements: Base Mod Only
Nexus Link: [ Bethnet Link:] [ X-Box]

Pop Def Water Power Residential Agricultural Commercial Industrial Recreational Martial
Foundation 9 15 23 30 3 2 1 0 0 1
Level One 10 27 23 30 5 2 12 0 0 1
Level Two 11 32 23 50 6 2 3 1 0 1
Level Three 11 37 23 60 6 2 3 1 1 2

Nordhagen Beach -- Phil_T_Casual

Cityplan NordhagenPhilTC.jpg

Author: Phil_T_Casual
Requirements: Sim Settlements
Designer's Choice Requirements: Base Mod Only
Nexus Link: [ Bethnet Link:] [ X-Box]

Pop Def Water Power Residential Agricultural Commercial Industrial Recreational Martial
Foundation 3 15 3 12 3 1 0 1 0 1
Level One 5 25 6 18 5 1 2 2 0 1
Level Two 8 48 16 54 8 1 4 3 1 2
Level Three 11 93 16 54 11 1 4 3 1 2

Nordhagen Harbour

600px

Amongst the wreckage pushed ashore by a nuclear shock wave you might find the perfect place to build a settlement.
Author: NDCowdy
Requirements: Sim Settlements
Designer's Choice Requirements: Year 1 Megapack, IDEK, Ruined Homes, Wasteland Ventures 1 & 2, PCDugs, JIB's Joints, Junk Town
Nexus Link: [ Bethnet Link:] [ X-Box]

Pop Def Water Power Food Residential Agricultural Commercial Industrial Recreational Martial
Foundation 6 19 7 20 9 6 1 0 3 0 2
Level One 9 54 9 50 21 9 2 0 3 1 2
Level Two 12 77 17 86 24 12 2 1 4 1 3
Level Three 15 85 16 116 18 0 0 0 0 0 0

Nuka-World Red Rocket

Oberland Station

Outpost Zimonja

Red Rocket Truck Stop

Fort Red Rocket

600px

Amongst the wreckage pushed ashore by a nuclear shock wave you might find the perfect place to build a settlement.
Author: NDCowdy
Requirements: Sim Settlements
Designer's Choice Requirements: Year 1 Megapack, IDEK, Ruined Homes, Wasteland Ventures 1 & 2, PCDugs, JIB's Joints, Junk Town
Nexus Link: [ Bethnet Link:] [ X-Box]

Pop Def Water Power Food Residential Agricultural Commercial Industrial Recreational Martial
Foundation 6 19 7 20 9 6 1 0 3 0 2
Level One 9 54 9 50 21 9 2 0 3 1 2
Level Two 12 77 17 86 24 12 2 1 4 1 3
Level Three 15 85 16 116 18 0 0 0 0 0 0

Sanctuary Hills

Sanctuary Junk Town

Cityplan SanctuaryJunkTown.jpeg

A small Sanctuary village with plenty of room to expand.
Author: uituit
Requirements: Sim Settlements, Rise of the Commonwealth
Designer's Choice Requirements: Junk Town
Nexus Link: Bethnet Link: X-Box

Pop Def Water Power Residential Agricultural Commercial Industrial Recreational Martial
Foundation 10 18 15 5 10 2 2 2 2 2
Level One 10 49 15 21 10 2 2 2 2 2
Level Two 10 104 26 28 10 2 2 2 2 2
Level Three 10 115 35 62 10 2 2 2 2 2

The Slog

Somerville Place

Spectacle Island

Starlight Drive-in

Sunshine Tidings Co-op

Taffington Boathouse

Tenpines Bluff

Vault 88

Warwick Homestead

MOD-ADDED LOCATIONS