Difference between revisions of "City Plans"
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− | ''What if Theodore Croup had worked towards rebuilding his family's wealth rather than trying to teach his feral relatives how to use salad forks? The Manor could be patched up and extended, a trading post built, traders (provisoners) sent out, plenty of mercenaries hired and defences built to guard the tasteful boundaries, food grown and leisure areas built to support the staff, workers hired to generate water, power and items to trade.<br /> | + | ''What if Theodore Croup had worked towards rebuilding his family's wealth rather than trying to teach his feral relatives how to use salad forks? The Manor could be patched up and extended, a trading post built, traders (provisoners) sent out, plenty of mercenaries hired and defences built to guard the tasteful boundaries, food grown and leisure areas built to support the staff, workers hired to generate water, power and items to trade.''<br /> |
− | The Croup family name will be respected and powerful once more!<br /> | + | ''The Croup family name will be respected and powerful once more!''<br /> |
Author: NDCowdy<br /> | Author: NDCowdy<br /> | ||
Requirements: Sim Settlements<br /> | Requirements: Sim Settlements<br /> |
Revision as of 15:09, 21 May 2019
Contents
- 1 VANILLA LOCATIONS
- 1.1 Abernathy Farm
- 1.2 Boston Airport
- 1.3 Bunker Hill
- 1.4 The Castle
- 1.5 Coastal Cottage
- 1.6 County Crossing
- 1.7 Covenant
- 1.8 Croup Manor
- 1.9 Dalton Farm
- 1.10 Echo Lake Lumber
- 1.11 Egret Tours Marina
- 1.12 Finch Farm
- 1.13 Graygarden
- 1.14 Greentop Nursery
- 1.15 Hangman's Alley
- 1.16 Home Plate
- 1.17 Jamaica Plain
- 1.18 Kingsport Lighthouse
- 1.19 Longfellow's Cabin
- 1.20 Mechanist's Lair
- 1.21 Murkwater Construction Site
- 1.22 National Park Visitors Center
- 1.23 Nordhagen Beach
- 1.24 Nuka-World Red Rocket
- 1.25 Oberland Station
- 1.26 Outpost Zimonja
- 1.27 Red Rocket Truck Stop
- 1.28 Sanctuary Hills
- 1.29 The Slog
- 1.30 Somerville Place
- 1.31 Spectacle Island
- 1.32 Starlight Drive-in
- 1.33 Sunshine Tidings Co-op
- 1.34 Taffington Boathouse
- 1.35 Tenpines Bluff
- 1.36 Vault 88
- 1.37 Warwick Homestead
- 2 MOD-ADDED LOCATIONS
VANILLA LOCATIONS
Abernathy Farm
Boston Airport
Bunker Hill
The Castle
Coastal Cottage
Coastal Cottage -- Phil_T_Casual
Author: Phil_T_Casual
Requirements: Sim Settlements
Designer's Choice Requirements: Base Mod Only
Nexus Link:
[ Bethnet Link:]
[ X-Box]
Pop | Def | Water | Power | Residential | Agricultural | Commercial | Industrial | Recreational | Martial | |||
Foundation | 4 | 16 | 4 | 3 | 4 | 1 | 2 | 1 | 0 | 2 | ||
Level One | 6 | 43 | 7 | 20 | 6 | 2 | 2 | 1 | 1 | 2 | ||
Level Two | 9 | 99 | 13 | 50 | 9 | 2 | 4 | 2 | 1 | 2 | ||
Level Three | 12 | 156 | 138 | 60 | 11(+2) | 3 | 4 | 2 | 1 | 2 |
County Crossing
Covenant
Croup Manor
Croup Manor - WeiseDrachenJaeger
Welcome to Croup Fortress. You're welcome to stop and shop in the outer section, but tread lightly. We don't take kindly to folks entering the inner bailey.
Author: WeiseDrachenJaeger
Requirements: Sim Settlements
Designer's Choice Requirements: Industrial City, Wasteland Ventures, Megapack Year One, Megapack Year Two, Industrial Revolution
Nexus Link:
[ Bethnet Link:]
[ X-Box]
Pop | Def | Water | Power | Residential | Agricultural | Commercial | Industrial | Recreational | Martial | |||
Foundation | 6 | 13 | 0 | 6 | 0 | 1 | 1 | 2 | 0 | 1 | ||
Level One | 9 | 41 | 10 | 20 | 2 | 1 | 1(+1) | 3 | 0 | 1 | ||
Level Two | 10 | 88 | 21 | 100 | 3 | 1 | 1(+2) | 3 | 0 | 2 | ||
Level Three | 14 | 129 | 19 | 100 | 4 | 1 | 1(+2) | 5 | 1 | 3 |
Croup Manor Trading Co.
What if Theodore Croup had worked towards rebuilding his family's wealth rather than trying to teach his feral relatives how to use salad forks? The Manor could be patched up and extended, a trading post built, traders (provisoners) sent out, plenty of mercenaries hired and defences built to guard the tasteful boundaries, food grown and leisure areas built to support the staff, workers hired to generate water, power and items to trade.
The Croup family name will be respected and powerful once more!
Author: NDCowdy
Requirements: Sim Settlements
Designer's Choice Requirements: Year 1 Megapack, IDEK, Ruined Homes, Wasteland Ventures 1 & 2, PCDugs, JIB's Joints, Junk Town
Nexus Link:
[ Bethnet Link:]
[ X-Box]
Pop | Def | Water | Power | Food | Residential | Agricultural | Commercial | Industrial | Recreational | Martial | |||
Foundation | 6 | 19 | 7 | 20 | 9 | 6 | 1 | 0 | 3 | 0 | 2 | ||
Level One | 9 | 54 | 9 | 50 | 21 | 9 | 2 | 0 | 3 | 1 | 2 | ||
Level Two | 12 | 77 | 17 | 86 | 24 | 12 | 2 | 1 | 4 | 1 | 3 | ||
Level Three | 15 | 85 | 16 | 116 | 18 | 0 | 0 | 0 | 0 | 0 | 0 |
Dalton Farm
Echo Lake Lumber
Egret Tours Marina
Finch Farm
Graygarden
Greentop Nursery
Hangman's Alley
Hangman's Alley -- NDCowdy
Amongst the wreckage pushed ashore by a nuclear shock wave you might find the perfect place to build a settlement.
Author: NDCowdy
Requirements: Sim Settlements
Designer's Choice Requirements: Year 1 Megapack, IDEK, Ruined Homes, Wasteland Ventures 1 & 2, PCDugs, JIB's Joints, Junk Town
Nexus Link:
[ Bethnet Link:]
[ X-Box]
Pop | Def | Water | Power | Food | Residential | Agricultural | Commercial | Industrial | Recreational | Martial | |||
Foundation | 6 | 19 | 7 | 20 | 9 | 6 | 1 | 0 | 3 | 0 | 2 | ||
Level One | 9 | 54 | 9 | 50 | 21 | 9 | 2 | 0 | 3 | 1 | 2 | ||
Level Two | 12 | 77 | 17 | 86 | 24 | 12 | 2 | 1 | 4 | 1 | 3 | ||
Level Three | 15 | 85 | 16 | 116 | 18 | 0 | 0 | 0 | 0 | 0 | 0 |
Hangman's Alley -- Phil_T_Casual
Author: Phil_T_Casual
Requirements: Sim Settlements
Designer's Choice Requirements: Base Mod Only
Nexus Link:
[ Bethnet Link:]
[ X-Box]
Pop | Def | Water | Power | Residential | Agricultural | Commercial | Industrial | Recreational | Martial | |||
Foundation | 3 | 8 | 3 | 3 | 0(+3) | 0 | 0 | 0 | 0 | 0 | ||
Level One | 7 | 29 | 6 | 30 | 7 | 2 | 6 | 0 | 0 | 1 | ||
Level Two | 9 | 18 | 6 | 30 | 9 | 2 | 6 | 0 | 0 | 1 | ||
Level Three | 11 | 42 | 31 | 40 | 11 | 2 | 6 | 0 | 1 | 1 |
Hangman's Back Alley Trading
Amongst the wreckage pushed ashore by a nuclear shock wave you might find the perfect place to build a settlement.
Author: NDCowdy
Requirements: Sim Settlements
Designer's Choice Requirements: Year 1 Megapack, IDEK, Ruined Homes, Wasteland Ventures 1 & 2, PCDugs, JIB's Joints, Junk Town
Nexus Link:
[ Bethnet Link:]
[ X-Box]
Pop | Def | Water | Power | Food | Residential | Agricultural | Commercial | Industrial | Recreational | Martial | |||
Foundation | 6 | 19 | 7 | 20 | 9 | 6 | 1 | 0 | 3 | 0 | 2 | ||
Level One | 9 | 54 | 9 | 50 | 21 | 9 | 2 | 0 | 3 | 1 | 2 | ||
Level Two | 12 | 77 | 17 | 86 | 24 | 12 | 2 | 1 | 4 | 1 | 3 | ||
Level Three | 15 | 85 | 16 | 116 | 18 | 0 | 0 | 0 | 0 | 0 | 0 |
Home Plate
Jamaica Plain
Jamaica Plain - WeiseDrachenJaeger
A tidy, optimistic little settlement that puts old vehicles to good use.
Author: WeiseDrachenJaeger
Requirements: Sim Settlements
Designer's Choice Requirements: Base Mod Only
Nexus Link:
[ Bethnet Link:]
[ X-Box]
Pop | Def | Water | Power | Residential | Agricultural | Commercial | Industrial | Recreational | Martial | |||
Foundation | 5 | 6 | 6 | 3 | 0 | 2 | 0 | 1 | 0 | 1 | ||
Level One | 8 | 36 | 12 | 26 | 1 | 2 | 0(+1) | 2 | 0 | 2 | ||
Level Two | 10 | 33 | 12 | 33 | 1 | 2 | 0(+1) | 2(+1) | 1 | 2 | ||
Level Three | 12 | 46 | 14 | 63 | 1 | 2 | 1(+2) | 2(+1) | 1 | 2 |
Kingsport Lighthouse
Longfellow's Cabin
Mechanist's Lair
Murkwater Construction Site
National Park Visitors Center
Nordhagen Beach
Nordhagen Beach -- Myrmarachne
Built to resemble a scrapyard/boatyard, it has two entrances and a continuous wall from Level 1.
Author: Myrmarachne
Requirements: Sim Settlements
Designer's Choice Requirements: Base Mod Only
Nexus Link:
[ Bethnet Link:]
[ X-Box]
Pop | Def | Water | Power | Residential | Agricultural | Commercial | Industrial | Recreational | Martial | |||
Foundation | 9 | 15 | 23 | 30 | 3 | 2 | 1 | 0 | 0 | 1 | ||
Level One | 10 | 27 | 23 | 30 | 5 | 2 | 12 | 0 | 0 | 1 | ||
Level Two | 11 | 32 | 23 | 50 | 6 | 2 | 3 | 1 | 0 | 1 | ||
Level Three | 11 | 37 | 23 | 60 | 6 | 2 | 3 | 1 | 1 | 2 |
Nordhagen Beach -- Phil_T_Casual
Author: Phil_T_Casual
Requirements: Sim Settlements
Designer's Choice Requirements: Base Mod Only
Nexus Link:
[ Bethnet Link:]
[ X-Box]
Pop | Def | Water | Power | Residential | Agricultural | Commercial | Industrial | Recreational | Martial | |||
Foundation | 3 | 15 | 3 | 12 | 3 | 1 | 0 | 1 | 0 | 1 | ||
Level One | 5 | 25 | 6 | 18 | 5 | 1 | 2 | 2 | 0 | 1 | ||
Level Two | 8 | 48 | 16 | 54 | 8 | 1 | 4 | 3 | 1 | 2 | ||
Level Three | 11 | 93 | 16 | 54 | 11 | 1 | 4 | 3 | 1 | 2 |
Nordhagen Harbour
Amongst the wreckage pushed ashore by a nuclear shock wave you might find the perfect place to build a settlement.
Author: NDCowdy
Requirements: Sim Settlements
Designer's Choice Requirements: Year 1 Megapack, IDEK, Ruined Homes, Wasteland Ventures 1 & 2, PCDugs, JIB's Joints, Junk Town
Nexus Link:
[ Bethnet Link:]
[ X-Box]
Pop | Def | Water | Power | Food | Residential | Agricultural | Commercial | Industrial | Recreational | Martial | |||
Foundation | 6 | 19 | 7 | 20 | 9 | 6 | 1 | 0 | 3 | 0 | 2 | ||
Level One | 9 | 54 | 9 | 50 | 21 | 9 | 2 | 0 | 3 | 1 | 2 | ||
Level Two | 12 | 77 | 17 | 86 | 24 | 12 | 2 | 1 | 4 | 1 | 3 | ||
Level Three | 15 | 85 | 16 | 116 | 18 | 0 | 0 | 0 | 0 | 0 | 0 |
Nuka-World Red Rocket
Oberland Station
Outpost Zimonja
Red Rocket Truck Stop
Fort Red Rocket
Amongst the wreckage pushed ashore by a nuclear shock wave you might find the perfect place to build a settlement.
Author: NDCowdy
Requirements: Sim Settlements
Designer's Choice Requirements: Year 1 Megapack, IDEK, Ruined Homes, Wasteland Ventures 1 & 2, PCDugs, JIB's Joints, Junk Town
Nexus Link:
[ Bethnet Link:]
[ X-Box]
Pop | Def | Water | Power | Food | Residential | Agricultural | Commercial | Industrial | Recreational | Martial | |||
Foundation | 6 | 19 | 7 | 20 | 9 | 6 | 1 | 0 | 3 | 0 | 2 | ||
Level One | 9 | 54 | 9 | 50 | 21 | 9 | 2 | 0 | 3 | 1 | 2 | ||
Level Two | 12 | 77 | 17 | 86 | 24 | 12 | 2 | 1 | 4 | 1 | 3 | ||
Level Three | 15 | 85 | 16 | 116 | 18 | 0 | 0 | 0 | 0 | 0 | 0 |
Sanctuary Hills
Sanctuary Junk Town
A small Sanctuary village with plenty of room to expand.
Author: uituit
Requirements: Sim Settlements, Rise of the Commonwealth
Designer's Choice Requirements: Junk Town
Nexus Link:
Bethnet Link:
X-Box
Pop | Def | Water | Power | Residential | Agricultural | Commercial | Industrial | Recreational | Martial | |||
Foundation | 10 | 18 | 15 | 5 | 10 | 2 | 2 | 2 | 2 | 2 | ||
Level One | 10 | 49 | 15 | 21 | 10 | 2 | 2 | 2 | 2 | 2 | ||
Level Two | 10 | 104 | 26 | 28 | 10 | 2 | 2 | 2 | 2 | 2 | ||
Level Three | 10 | 115 | 35 | 62 | 10 | 2 | 2 | 2 | 2 | 2 |