Difference between revisions of "Options"

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=== Provide Extra Utilities ===
 
=== Provide Extra Utilities ===
  
This option toggles the [[Needs|Dynamic Needs]] system ''ON'' or ''OFF''. It is ''ON'' by default.
+
Toggles the [[Needs|Dynamic Needs]] system ''ON'' or ''OFF''. It is ''ON'' by default.
  
 
=== Initial Plot Costs ===
 
=== Initial Plot Costs ===
  
This option reduces the cost of all plots is to only a single ASAM sensor when set to ''OFF''. It is ''ON'' by default and plots require various resources to build correctly. This can be helpful if you would like to pre-plot out settlements before any additional settlers arrive. New settlers will then automatically take a plot and start building a home, so long as '''Auto Assignment''' is also ''ON''.
+
Reduces the cost of all [[Plots|plots]] is to only a single ASAM sensor when set to ''OFF''. It is ''ON'' by default and [[Plots|plots]] require various resources to build correctly. This can be helpful if you would like to pre-plot out settlements before any additional citizens arrive. New citizens will then automatically take a [[Plots|plot]] and start building a home and/or business, so long as '''Auto Assignment''' is also ''ON''.
  
 
=== Regular Inspections ===
 
=== Regular Inspections ===
  
This option enables realistic in-game build times for plots. It is ''OFF'' by default and plots will build in approximately 60 seconds in real time. Build times take much longer by using a randomly generated time per plot (upwards of 36 in-game hours). This can lead to more immersive game play.
+
Enables realistic in-game build times for [[Plots|plots]]. It is ''OFF'' by default and plots will build in approximately 60 seconds in real time. Build times take much longer by using a randomly generated time per [[Plots|plot]] (upwards of 36 in-game hours). This can lead to more immersive game play.
  
 
=== Auto Assignment ===
 
=== Auto Assignment ===
  
This option allows settlers to automatically take unassigned plots. It is ''ON'' by default.
+
Allows citizens to automatically take unassigned [[Plots|plots]]. It is ''ON'' by default.
  
 
=== Jobs Required ===
 
=== Jobs Required ===
  
TODO: see "Upgrades" video for more details.
+
TODO
  
 
== Configure Tax Laws ==
 
== Configure Tax Laws ==
 
'''Tax Rate''' determines how much money your citizens must pay in taxes for each of their respective plots.
 
  
 
=== Tax Cycle ===
 
=== Tax Cycle ===
  
This option adjusts how frequently taxes are collected from your citizens.
+
Adjusts how frequently [[Taxes|taxes]] are collected from your citizens.
  
 
* Daily
 
* Daily
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* Monthly
 
* Monthly
  
=== Agricultural Tax Rate ===
+
=== [Plot Type] Tax Rate ===
 +
 
 +
Determines how much money your citizens must pay in [[Taxes|taxes]] for each of their respective [[Plots|plots]].
  
 
* Standard
 
* Standard
* Half
 
* No Tax ''(default)''
 
* Double
 
 
=== Commercial Tax Rate ===
 
 
* Standard ''(default)''
 
* Half
 
* No Tax
 
* Double
 
 
=== Industrial Tax Rate ===
 
 
* Standard ''(default)''
 
* Half
 
* No Tax
 
* Double
 
 
=== Residential Tax Rate ===
 
 
* Standard ''(default)''
 
 
* Half
 
* Half
 
* No Tax
 
* No Tax
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== Setup Notifications ==
 
== Setup Notifications ==
  
TODO
+
All notifications are ''ON'' by default.
 +
 
 +
=== Turn On All Notifications ===
 +
 
 +
Enables all notifications.
 +
 
 +
=== Turn Off All Notifications ===
 +
 
 +
Disables all notifications.
 +
 
 +
=== Tax Day ===
 +
 
 +
Displays a notification at the end of the period when [[Taxes|taxes]] have been collected and how many combined caps to expect from all settlements.
 +
 
 +
=== [Plot Type] Started ===
 +
 
 +
Displayed when settler has been assigned to a [[Plots|plot]].
 +
 
 +
=== [Plot Type] Completed ===
 +
 
 +
Displayed when settler has completed a '''Level 1''' [[Plots|plot]].
 +
 
 +
=== [Plot Type] Improved ===
 +
 
 +
Displayed when a settler has improved a [[Plots|plot]] to '''Level 2''' or '''Level 3'''.
 +
 
  
 
[[Category:Sim Settlements]]
 
[[Category:Sim Settlements]]

Revision as of 02:43, 23 May 2017

Find the City Manager 2078 Holotape in your Misc inventory and load it into your Pip-Boy to access the following options.

Configure Zoning Laws

Provide Extra Utilities

Toggles the Dynamic Needs system ON or OFF. It is ON by default.

Initial Plot Costs

Reduces the cost of all plots is to only a single ASAM sensor when set to OFF. It is ON by default and plots require various resources to build correctly. This can be helpful if you would like to pre-plot out settlements before any additional citizens arrive. New citizens will then automatically take a plot and start building a home and/or business, so long as Auto Assignment is also ON.

Regular Inspections

Enables realistic in-game build times for plots. It is OFF by default and plots will build in approximately 60 seconds in real time. Build times take much longer by using a randomly generated time per plot (upwards of 36 in-game hours). This can lead to more immersive game play.

Auto Assignment

Allows citizens to automatically take unassigned plots. It is ON by default.

Jobs Required

TODO

Configure Tax Laws

Tax Cycle

Adjusts how frequently taxes are collected from your citizens.

  • Daily
  • Every 2 Days
  • Every 3 Days (default)
  • Every 5 Days
  • Weekly
  • Bi-Weekly
  • Monthly

[Plot Type] Tax Rate

Determines how much money your citizens must pay in taxes for each of their respective plots.

  • Standard
  • Half
  • No Tax
  • Double

Software Settings

TODO

Help

TODO

ASAM Sensor Info

TODO

Setup Notifications

All notifications are ON by default.

Turn On All Notifications

Enables all notifications.

Turn Off All Notifications

Disables all notifications.

Tax Day

Displays a notification at the end of the period when taxes have been collected and how many combined caps to expect from all settlements.

[Plot Type] Started

Displayed when settler has been assigned to a plot.

[Plot Type] Completed

Displayed when settler has completed a Level 1 plot.

[Plot Type] Improved

Displayed when a settler has improved a plot to Level 2 or Level 3.