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| -------------------------- | | -------------------------- |
| ==Work Area== | | ==Work Area== |
− | ===Child Settlers Cannot Be Assigned Or Don't Do Anything In The Plot===
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− | :'''Issue:''' Child settlers are not able to be assigned to a plot, or don't do any animations when assigned.
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− | :'''Kinggath:''' "Child settlers can now own Residential and Agricultural plots. Due to lack of animations available to the child settlers, they may never actually animate to the plot or use the objects on them. Additional plot types may be made available to them in the future if I find someone to provide more animation support for them (send me your animator friends!)."
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− | --------------------------
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− | REFERENCE: DON'T ADD TO POST<br>
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− | '''Wiki Team Thread:''' https://www.simsettlements.com/site/index.php?threads/moved-from-inbox-vanilla-child-settlers-unable-to-be-assigned-to-any-plot.1512/
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− | --------------------------
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− | ===(Vanilla Game Bug) Vanilla Named Settlers Cannot Be Bought From When Working Commercial Plot===
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− | :'''Issue:''' Vanilla named settlers do not have the vendor conversation option when assigned to a commercial plot.
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− | :'''Kinggath:''' "For me it's always one or the other, either I can't buy from them or I can no longer recruit them after they start their shop. Either way, this is a vanilla problem, so there's not a lot that can be done. For me, sleeping 24 hours and reassigning usually clears up the issue (but not always)."
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− | --------------------------
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− | REFERENCE: DON'T ADD TO POST<br>
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− | '''Wiki Team Thread:''' https://www.simsettlements.com/site/index.php?threads/moved-from-inbox-named-vanilla-settlers-wont-sell-when-working-commercial.1513/
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− | --------------------------
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− | ===Invisible Plots, Buildings Not Showing, and/or Plot Stops at Construction Stage===
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− | :'''Issue:''' Plot buildings are invisible, or stop building at the construction stage.
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− | :'''Solution:'''
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− | ::# Interact with the Plot ASAM Sensor, and select Refresh Plot.
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− | ::# Manually install Sim Settlements and Industrial Revolution.
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− | ::##[https://www.youtube.com/watch?v=co3WpFIzxPs Manual Installation Help Video]
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− | --------------------------
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− | REFERENCE: DON'T ADD TO POST<br>
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− | '''Wiki Team Thread:''' https://www.simsettlements.com/site/index.php?threads/moved-from-inbox-pc-using-nexus-invisible-plots-no-buildings-showing-and-plot-building-stopping.1510/
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− | --------------------------
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− | ===Horizon===
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− | :This mod moves stuff around in the Workshop menu. Use of Horizon could cause Sim Settlements Craftable items to no longer be in the Chemistry Station bench. As a workaround, the Sim Settlements Craftable items can still be crafted in the City Planner's bench (located in the Sim Settlements Workshop Menu, under Furniture).
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− | --------------------------
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− | REFERENCE: DON'T ADD TO POST<br>
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− | '''Wiki Team Thread:''' https://www.simsettlements.com/site/index.php?threads/moved-from-inbox-horizon-mod-moving-craftable-items-in-menu.1505/
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− | --------------------------
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− | === Raider flags (operators and pack) ===
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− | :: '''Author:''' John Lovely
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− | <span style="color:red; font-weight: bold;">NEW ADDON</span><br>
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− |
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− | '''''Description:'''''<br>
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− | This Add-On for Sim Settlements adds flags for the Operators and the Pack to the custom flags inventory in Sim Settlements.
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− | <div style="clear: both"></div>
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− |
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− | '''''Mod Page / Download Links:'''''<br>
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− | [[File:Nexus.png|x20px]] '''PC (Nexus):''' http://www.nexusmods.com/fallout4/mods/26053/?
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− | --------------------------
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− | REFERENCE: DON'T ADD TO POST<br>
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− | '''Wiki Team Thread:''' https://www.simsettlements.com/site/index.php?threads/moved-from-inbox-raider-flag-add-on-add.1501/
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− | --------------------------
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− | ===Conquest===
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− | :'''Kinggath:''' "Conquest uses it's own workshop management scripts, so the plots won't work well (if at all) with it. Chesko, the mod author of Conquest, has moved on from modding Fallout 4 (when I asked, he said there were too many limitations and had to quit working on it) - so I doubt we'll ever have full compatibility between the two."
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− | --------------------------
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− | REFERENCE: DON'T ADD TO POST<br>
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− | '''Wiki Team Thread:''' https://www.simsettlements.com/site/index.php?threads/moved-from-inbox-conquest-mod-causes-plot-issues.1504/
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− | --------------------------
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− | ===(XBOX) No Space Left to Install Sim Settlements.===
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− | :'''Issue:''' Not enough space in Xbox to install Sim Settlements.
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− |
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− | :'''Kinggath:''' "This [Sim Settlements Lite] is exactly the same as Sim Settlements in functionality, except a smaller file size as some assets are removed. The idea of Sim Settlements Lite is to keep the core experience the same, but remove some of the bells and whistles that bloat the file size to help you guys on Xbox who are hindered by the current 2 GB limitation. The GOAL is to keep the Lite mod under 200 Mb, but that may not be possible forever, as new features will require more files. It will always be smaller than the core mod though."
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− | --------------------------
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− | REFERENCE: DON'T ADD TO POST<br>
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− | '''Wiki Team Thread:''' https://www.simsettlements.com/site/index.php?threads/moved-from-inbox-ss-lite-not-in-wiki.1497/
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− | --------------------------
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