Difference between revisions of "Breakdown"
From Sim Settlements
Line 247: | Line 247: | ||
<td>45</td> | <td>45</td> | ||
<td>10</td> | <td>10</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | |||
+ | ==Plot Usage Table== | ||
+ | <table style'"width:100%" border="1"> | ||
+ | <tr> | ||
+ | <th>Plot Type</th> | ||
+ | <th>Power Usage</th> | ||
+ | <th>Water Reduction</th> | ||
+ | <th>Defense Reduction</th> | ||
+ | <th>Food Reduction</th> | ||
+ | <th>Other</th> | ||
+ | </tr> | ||
+ | <tr bgcolor="green"> | ||
+ | <td>Residential - SFH: L1</td> | ||
+ | <td>0</td> | ||
+ | <td>-</td> | ||
+ | <td>1</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="green"> | ||
+ | <td>Residential - SFH: L2</td> | ||
+ | <td>1</td> | ||
+ | <td>1</td> | ||
+ | <td>2</td> | ||
+ | <td>1</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="green"> | ||
+ | <td>Residential - SFH: L3</td> | ||
+ | <td>2</td> | ||
+ | <td>2</td> | ||
+ | <td>3</td> | ||
+ | <td>2</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="brown"> | ||
+ | <td>Agricultural - Crops: L1</td> | ||
+ | <td>-</td> | ||
+ | <td>1</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="brown"> | ||
+ | <td>Agricultural - Crops: L2</td> | ||
+ | <td>-</td> | ||
+ | <td>2</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="brown"> | ||
+ | <td>Agricultural - Crops: L3</td> | ||
+ | <td>-</td> | ||
+ | <td>3</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="brown"> | ||
+ | <td>Agricultural - Brahmin: L1</td> | ||
+ | <td>-</td> | ||
+ | <td>2</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="brown"> | ||
+ | <td>Agricultural - Brahmin: L2</td> | ||
+ | <td>-</td> | ||
+ | <td>3</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="brown"> | ||
+ | <td>Agricultural - Brahmin: L3</td> | ||
+ | <td>-</td> | ||
+ | <td>4</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="lt blue"> | ||
+ | <td>Commercial - Bar: L1</td> | ||
+ | <td>1</td> | ||
+ | <td>1</td> | ||
+ | <td>2</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="lt blue"> | ||
+ | <td>Commercial - Bar: L2</td> | ||
+ | <td>1</td> | ||
+ | <td>1</td> | ||
+ | <td>4</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="lt blue"> | ||
+ | <td>Commercial - Bar: L3</td> | ||
+ | <td>2</td> | ||
+ | <td>2</td> | ||
+ | <td>6</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="lt blue"> | ||
+ | <td>Commercial - General: L1</td> | ||
+ | <td>1</td> | ||
+ | <td>-</td> | ||
+ | <td>1</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="lt blue"> | ||
+ | <td>Commercial - General: L2</td> | ||
+ | <td>1</td> | ||
+ | <td>-</td> | ||
+ | <td>2</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="lt blue"> | ||
+ | <td>Commercial - General: L3</td> | ||
+ | <td>2</td> | ||
+ | <td>-</td> | ||
+ | <td>3</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="lt blue"> | ||
+ | <td>Commercial - Clothing: L1</td> | ||
+ | <td>1</td> | ||
+ | <td>1</td> | ||
+ | <td>1</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="lt blue"> | ||
+ | <td>Commercial - Clothing: L2</td> | ||
+ | <td>1</td> | ||
+ | <td>1</td> | ||
+ | <td>2</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="lt blue"> | ||
+ | <td>Commercial - Clothing: L3</td> | ||
+ | <td>2</td> | ||
+ | <td>1</td> | ||
+ | <td>3</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="lt blue"> | ||
+ | <td>Commercial - Clinic: L1</td> | ||
+ | <td>1</td> | ||
+ | <td>1</td> | ||
+ | <td>1</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="lt blue"> | ||
+ | <td>Commercial - Clinic: L2</td> | ||
+ | <td>1</td> | ||
+ | <td>2</td> | ||
+ | <td>2</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="lt blue"> | ||
+ | <td>Commercial - Clinic: L3</td> | ||
+ | <td>2</td> | ||
+ | <td>3</td> | ||
+ | <td>3</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="lt blue"> | ||
+ | <td>Commercial - Armor: L1</td> | ||
+ | <td>1</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="lt blue"> | ||
+ | <td>Commercial - Armor: L2</td> | ||
+ | <td>1</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="lt blue"> | ||
+ | <td>Commercial - Armor: L3</td> | ||
+ | <td>2</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="lt blue"> | ||
+ | <td>Commercial - Weapons: L1</td> | ||
+ | <td>1</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="lt blue"> | ||
+ | <td>Commercial - Weapons: L2</td> | ||
+ | <td>1</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="lt blue"> | ||
+ | <td>Commercial - Weapons: L3</td> | ||
+ | <td>2</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="yellow"> | ||
+ | <td>Industrial - Scrapyard: L1</td> | ||
+ | <td>1</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="yellow"> | ||
+ | <td>Industrial - Scrapyard: L2</td> | ||
+ | <td>2</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="yellow"> | ||
+ | <td>Industrial - Scrapyard: L3</td> | ||
+ | <td>3</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | |||
+ | ==Plot Requirements Table== | ||
+ | <table style'"width:100%" border="1"> | ||
+ | <tr> | ||
+ | <th>Plot Type</th> | ||
+ | <th>Power Usage</th> | ||
+ | <th>Water Reduction</th> | ||
+ | <th>Defense Reduction</th> | ||
+ | <th>Food Reduction</th> | ||
+ | <th>Other</th> | ||
+ | </tr> | ||
+ | <tr bgcolor="green"> | ||
+ | <td>Residential - SFH: L1</td> | ||
+ | <td>0</td> | ||
+ | <td>-</td> | ||
+ | <td>1</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="green"> | ||
+ | <td>Residential - SFH: L2</td> | ||
+ | <td>1</td> | ||
+ | <td>1</td> | ||
+ | <td>2</td> | ||
+ | <td>1</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="green"> | ||
+ | <td>Residential - SFH: L3</td> | ||
+ | <td>2</td> | ||
+ | <td>2</td> | ||
+ | <td>3</td> | ||
+ | <td>2</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="brown"> | ||
+ | <td>Agricultural - Crops: L1</td> | ||
+ | <td>-</td> | ||
+ | <td>1</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="brown"> | ||
+ | <td>Agricultural - Crops: L2</td> | ||
+ | <td>-</td> | ||
+ | <td>2</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="brown"> | ||
+ | <td>Agricultural - Crops: L3</td> | ||
+ | <td>-</td> | ||
+ | <td>3</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="brown"> | ||
+ | <td>Agricultural - Brahmin: L1</td> | ||
+ | <td>-</td> | ||
+ | <td>2</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="brown"> | ||
+ | <td>Agricultural - Brahmin: L2</td> | ||
+ | <td>-</td> | ||
+ | <td>3</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="brown"> | ||
+ | <td>Agricultural - Brahmin: L3</td> | ||
+ | <td>-</td> | ||
+ | <td>4</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="lt blue"> | ||
+ | <td>Commercial - Bar: L1</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="lt blue"> | ||
+ | <td>Commercial - Bar: L2</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="lt blue"> | ||
+ | <td>Commercial - Bar: L3</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="lt blue"> | ||
+ | <td>Commercial - General: L1</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="lt blue"> | ||
+ | <td>Commercial - General: L2</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="lt blue"> | ||
+ | <td>Commercial - General: L3</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="lt blue"> | ||
+ | <td>Commercial - Clothing: L1</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="lt blue"> | ||
+ | <td>Commercial - Clothing: L2</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="lt blue"> | ||
+ | <td>Commercial - Clothing: L3</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="lt blue"> | ||
+ | <td>Commercial - Clinic: L1</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="lt blue"> | ||
+ | <td>Commercial - Clinic: L2</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="lt blue"> | ||
+ | <td>Commercial - Clinic: L3</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="lt blue"> | ||
+ | <td>Commercial - Armor: L1</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="lt blue"> | ||
+ | <td>Commercial - Armor: L2</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="lt blue"> | ||
+ | <td>Commercial - Armor: L3</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="lt blue"> | ||
+ | <td>Commercial - Weapons: L1</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="lt blue"> | ||
+ | <td>Commercial - Weapons: L2</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="lt blue"> | ||
+ | <td>Commercial - Weapons: L3</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="yellow"> | ||
+ | <td>Industrial - Scrapyard: L1</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="yellow"> | ||
+ | <td>Industrial - Scrapyard: L2</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
+ | </tr> | ||
+ | <tr bgcolor="yellow"> | ||
+ | <td>Industrial - Scrapyard: L3</td> | ||
+ | <td>-</td> | ||
+ | <td>-</td> | ||
<td>-</td> | <td>-</td> | ||
<td>-</td> | <td>-</td> |
Revision as of 05:40, 16 May 2017
TODO: Table of all of the different plots, how long they take to build, specific numbers for upgrade requirements, how they affect dynamic needs, taxes, etc.
Plot Requirements Table
Plot Type | Build Time (seconds) | Time Passed (days) | Other | Population | Happiness |
---|---|---|---|---|---|
Residential - SFH: L1 | 45 | 0 | - | - | 0 |
Residential - SFH: L2 | 45 | 5 | 50% Job Rate | - | 75 |
Residential - SFH: L3 | 45 | 10 | 75% Job Rate | - | 80 |
Agricultural - Crops: L1 | 45 | 0 | - | - | - |
Agricultural - Crops: L2 | 45 | 5 | - | - | - |
Agricultural - Crops: L3 | 45 | 10 | - | - | - |
Agricultural - Brahmin: L1 | 45 | 0 | - | - | - |
Agricultural - Brahmin: L2 | 45 | 5 | - | - | - |
Agricultural - Brahmin: L3 | 45 | 10 | - | - | - |
Commercial - Bar: L1 | 45 | 0 | Residential L1x5 | - | 0 |
Commercial - Bar: L2 | 45 | 5 | Residential L2x8 | - | 75 |
Commercial - Bar: L3 | 45 | 10 | Residential L3x11 | - | 80 |
Commercial - General: L1 | 45 | 0 | Residential L1x5 | - | 0 |
Commercial - General: L2 | 45 | 5 | Residential L2x8 | - | 75 |
Commercial - General: L3 | 45 | 10 | Residential L3x11 | - | 80 |
Commercial - Clothing: L1 | 45 | 0 | Residential L1x5 | - | 0 |
Commercial - Clothing: L2 | 45 | 5 | Residential L2x8 | - | 75 |
Commercial - Clothing: L3 | 45 | 10 | Residential L3x11 | - | 80 |
Commercial - Clinic: L1 | 45 | 0 | Residential L1x5 | - | 0 |
Commercial - Clinic: L2 | 45 | 5 | Residential L2x8 | - | 75 |
Commercial - Clinic: L3 | 45 | 10 | Residential L3x11 | - | 80 |
Commercial - Armor: L1 | 45 | 0 | Residential L1x5 | - | 0 |
Commercial - Armor: L2 | 45 | 5 | Residential L2x8 | - | 75 |
Commercial - Armor: L3 | 45 | 10 | Residential L3x11 | - | 80 |
Commercial - Weapons: L1 | 45 | 0 | Residential L1x5 | - | 0 |
Commercial - Weapons: L2 | 45 | 5 | Residential L2x8 | - | 75 |
Commercial - Weapons: L3 | 45 | 10 | Residential L3x11 | - | 80 |
Industrial - Scrapyard: L1 | 45 | 0 | - | - | 0 |
Industrial - Scrapyard: L2 | 45 | 5 | - | - | - |
Industrial - Scrapyard: L3 | 45 | 10 | - | - | - |
Plot Usage Table
Plot Type | Power Usage | Water Reduction | Defense Reduction | Food Reduction | Other |
---|---|---|---|---|---|
Residential - SFH: L1 | 0 | - | 1 | - | - |
Residential - SFH: L2 | 1 | 1 | 2 | 1 | - |
Residential - SFH: L3 | 2 | 2 | 3 | 2 | - |
Agricultural - Crops: L1 | - | 1 | - | - | - |
Agricultural - Crops: L2 | - | 2 | - | - | - |
Agricultural - Crops: L3 | - | 3 | - | - | - |
Agricultural - Brahmin: L1 | - | 2 | - | - | - |
Agricultural - Brahmin: L2 | - | 3 | - | - | - |
Agricultural - Brahmin: L3 | - | 4 | - | - | - |
Commercial - Bar: L1 | 1 | 1 | 2 | - | - |
Commercial - Bar: L2 | 1 | 1 | 4 | - | - |
Commercial - Bar: L3 | 2 | 2 | 6 | - | - |
Commercial - General: L1 | 1 | - | 1 | - | - |
Commercial - General: L2 | 1 | - | 2 | - | - |
Commercial - General: L3 | 2 | - | 3 | - | - |
Commercial - Clothing: L1 | 1 | 1 | 1 | - | - |
Commercial - Clothing: L2 | 1 | 1 | 2 | - | - |
Commercial - Clothing: L3 | 2 | 1 | 3 | - | - |
Commercial - Clinic: L1 | 1 | 1 | 1 | - | - |
Commercial - Clinic: L2 | 1 | 2 | 2 | - | - |
Commercial - Clinic: L3 | 2 | 3 | 3 | - | - |
Commercial - Armor: L1 | 1 | - | - | - | - |
Commercial - Armor: L2 | 1 | - | - | - | - |
Commercial - Armor: L3 | 2 | - | - | - | - |
Commercial - Weapons: L1 | 1 | - | - | - | - |
Commercial - Weapons: L2 | 1 | - | - | - | - |
Commercial - Weapons: L3 | 2 | - | - | - | - |
Industrial - Scrapyard: L1 | 1 | - | - | - | - |
Industrial - Scrapyard: L2 | 2 | - | - | - | - |
Industrial - Scrapyard: L3 | 3 | - | - | - | - |
Plot Requirements Table
Plot Type | Power Usage | Water Reduction | Defense Reduction | Food Reduction | Other |
---|---|---|---|---|---|
Residential - SFH: L1 | 0 | - | 1 | - | - |
Residential - SFH: L2 | 1 | 1 | 2 | 1 | - |
Residential - SFH: L3 | 2 | 2 | 3 | 2 | - |
Agricultural - Crops: L1 | - | 1 | - | - | - |
Agricultural - Crops: L2 | - | 2 | - | - | - |
Agricultural - Crops: L3 | - | 3 | - | - | - |
Agricultural - Brahmin: L1 | - | 2 | - | - | - |
Agricultural - Brahmin: L2 | - | 3 | - | - | - |
Agricultural - Brahmin: L3 | - | 4 | - | - | - |
Commercial - Bar: L1 | - | - | - | - | - |
Commercial - Bar: L2 | - | - | - | - | - |
Commercial - Bar: L3 | - | - | - | - | - |
Commercial - General: L1 | - | - | - | - | - |
Commercial - General: L2 | - | - | - | - | - |
Commercial - General: L3 | - | - | - | - | - |
Commercial - Clothing: L1 | - | - | - | - | - |
Commercial - Clothing: L2 | - | - | - | - | - |
Commercial - Clothing: L3 | - | - | - | - | - |
Commercial - Clinic: L1 | - | - | - | - | - |
Commercial - Clinic: L2 | - | - | - | - | - |
Commercial - Clinic: L3 | - | - | - | - | - |
Commercial - Armor: L1 | - | - | - | - | - |
Commercial - Armor: L2 | - | - | - | - | - |
Commercial - Armor: L3 | - | - | - | - | - |
Commercial - Weapons: L1 | - | - | - | - | - |
Commercial - Weapons: L2 | - | - | - | - | - |
Commercial - Weapons: L3 | - | - | - | - | - |
Industrial - Scrapyard: L1 | - | - | - | - | - |
Industrial - Scrapyard: L2 | - | - | - | - | - |
Industrial - Scrapyard: L3 | - | - | - | - | - |