Difference between revisions of "Plots"

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(Commercial)
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==Commercial==
 
==Commercial==
With a Settler assigned to them, Commercial plots accomodate for one of 6 business types:
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With a Settler assigned to them, Commercial plots will create one of 7 business types:
Armor Store
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Armor Store<br>
Bar
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Bar<br>
Clinic
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Clinic<br>
Building Store
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Clothing Store<br>
General Store
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General Store<br>
Weapon Store
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Weapon Store<br>
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By default, Commercial plots require that you have at least 5 residential plots built before someone will open a store on a Commercial plot.
  
 
==Industrial==
 
==Industrial==

Revision as of 23:30, 15 May 2017

Residential

Starts with building materials. With a Settler assigned to them, Residential plots include shelter, static and dynamic clutter, furniture and a bed for the Settler assigned.

Commercial

With a Settler assigned to them, Commercial plots will create one of 7 business types: Armor Store
Bar
Clinic
Clothing Store
General Store
Weapon Store

By default, Commercial plots require that you have at least 5 residential plots built before someone will open a store on a Commercial plot.

Industrial

Plots that Create things such as scrap.


Agricultural

Starts as a big pile of dirt. With a settler assigned, Agricultural plots become farms that the Settler assigned can work at, boosting food production in the settlement.