Difference between revisions of "Workshop Plus"

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Requires [https://www.nexusmods.com/fallout4/mods/35004 Workshop Framework]
 
Requires [https://www.nexusmods.com/fallout4/mods/35004 Workshop Framework]
  
Some Features Require [https://www.nexusmods.com/fallout4/mods/21497 Mod Configuration Menu]
+
Some Features Require [https://www.nexusmods.com/fallout4/mods/21497 Mod Configuration Menu]<br />
 +
You can use some features without MCM - but it is highly recommended due to the hotkey system it provides.
  
 
== Features ==
 
== Features ==
 +
 +
* Freedom of movement without the pains of tcl
 +
* Autosave feature so you don't forget to save in WS mode
 +
* Undo/Redo hotkeys
 +
* Cloning tools - clone single pieces or entire portions of your design
 +
* Layers to offer complete control over your designs
 +
* Blueprint your layers and build copies of them in any settlement
 +
* Free Build Mode without tgm to bypass perks and ignore resource costs
 +
* '''Now open source!''' If you'd like to contribute to the mod or get some ideas of how you can tap into Workshop Framework (which was used as the foundation for WS+) head to the [https://github.com/kinggath/Workshop-Plus Github repository!]

Revision as of 16:05, 17 April 2020

WF WokshopPlusLogo.png Transforms Workshop mode into a God simulator
Giving you all of the tools you need to create amazing settlements.

Flight, Undo Buttons, Layers, Cloning Tools, Free Build Mode, and more!

Requires Workshop Framework

Some Features Require Mod Configuration Menu
You can use some features without MCM - but it is highly recommended due to the hotkey system it provides.

Features

  • Freedom of movement without the pains of tcl
  • Autosave feature so you don't forget to save in WS mode
  • Undo/Redo hotkeys
  • Cloning tools - clone single pieces or entire portions of your design
  • Layers to offer complete control over your designs
  • Blueprint your layers and build copies of them in any settlement
  • Free Build Mode without tgm to bypass perks and ignore resource costs
  • Now open source! If you'd like to contribute to the mod or get some ideas of how you can tap into Workshop Framework (which was used as the foundation for WS+) head to the Github repository!