Difference between revisions of "Raider Farm"

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"Your gang members can now work farms, they won't be happy about it, unless you give them a captive to do the work while they just stand guard. Either way, food production is less than a farm run in a normal settlement."
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"Your gang members can now work farms, they won't be happy about it, unless you give them a captive to do the work while they just stand guard. Either way, food production is less than a farm run in a normal settlement." - ''In-game Prompt''
- In-game Prompt
 
  
 
Special designs are now available for the [[Heavy Agricultural]] plot.
 
Special designs are now available for the [[Heavy Agricultural]] plot.

Revision as of 17:55, 14 August 2019

"Your gang members can now work farms, they won't be happy about it, unless you give them a captive to do the work while they just stand guard. Either way, food production is less than a farm run in a normal settlement." - In-game Prompt

Special designs are now available for the Heavy Agricultural plot.