Difference between revisions of "Options"
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== Configure Zoning Laws == | == Configure Zoning Laws == | ||
− | === | + | === Dynamic Needs === |
Toggles the [[Needs|Dynamic Needs]] system ''ON'' or ''OFF''. It is ''ON'' by default. | Toggles the [[Needs|Dynamic Needs]] system ''ON'' or ''OFF''. It is ''ON'' by default. | ||
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Reduces the cost of all [[Plots|plots]] is to only a single ASAM sensor when set to ''OFF''. It is ''ON'' by default and [[Plots|plots]] require various resources to build correctly. This can be helpful if you would like to pre-plot out settlements before any additional citizens arrive. New citizens will then automatically take a [[Plots|plot]] and start building a home and/or business, so long as '''Auto Assignment''' is also ''ON''. | Reduces the cost of all [[Plots|plots]] is to only a single ASAM sensor when set to ''OFF''. It is ''ON'' by default and [[Plots|plots]] require various resources to build correctly. This can be helpful if you would like to pre-plot out settlements before any additional citizens arrive. New citizens will then automatically take a [[Plots|plot]] and start building a home and/or business, so long as '''Auto Assignment''' is also ''ON''. | ||
− | === | + | === Realistic Build Times === |
Enables realistic in-game build times for [[Plots|plots]]. It is ''OFF'' by default and plots will build in approximately 60 seconds in real time. Build times take much longer by using a randomly generated time per [[Plots|plot]] (upwards of 36 in-game hours). This can lead to more immersive game play. | Enables realistic in-game build times for [[Plots|plots]]. It is ''OFF'' by default and plots will build in approximately 60 seconds in real time. Build times take much longer by using a randomly generated time per [[Plots|plot]] (upwards of 36 in-game hours). This can lead to more immersive game play. |
Revision as of 15:22, 23 May 2017
Find the City Manager 2078 Holotape in your Misc inventory and load it into your Pip-Boy to access the following options.
Contents
Configure Zoning Laws
Dynamic Needs
Toggles the Dynamic Needs system ON or OFF. It is ON by default.
Initial Plot Costs
Reduces the cost of all plots is to only a single ASAM sensor when set to OFF. It is ON by default and plots require various resources to build correctly. This can be helpful if you would like to pre-plot out settlements before any additional citizens arrive. New citizens will then automatically take a plot and start building a home and/or business, so long as Auto Assignment is also ON.
Realistic Build Times
Enables realistic in-game build times for plots. It is OFF by default and plots will build in approximately 60 seconds in real time. Build times take much longer by using a randomly generated time per plot (upwards of 36 in-game hours). This can lead to more immersive game play.
Auto Assignment
Allows citizens to automatically take unassigned plots. It is ON by default.
Jobs Required
TODO
Configure Tax Laws
Tax Cycle
Adjusts how frequently taxes are collected from your citizens.
- Daily
- Every 2 Days
- Every 3 Days (default)
- Every 5 Days
- Weekly
- Bi-Weekly
- Monthly
[Plot Type] Tax Rate
Determines how much money your citizens must pay in taxes for each of their respective plots.
- Standard
- Half
- No Tax
- Double
Software Settings
TODO
Help
TODO
ASAM Sensor Info
TODO
Setup Notifications
All notifications are ON by default.
Turn On All Notifications
Enables all notifications.
Turn Off All Notifications
Disables all notifications.
Tax Day
Displays a notification at the end of the period when taxes have been collected and how many combined caps to expect from all settlements.
[Plot Type] Started
Displayed when settler has been assigned to a plot.
[Plot Type] Completed
Displayed when settler has completed a Level 1 plot.
[Plot Type] Improved
Displayed when a settler has improved a plot to Level 2 or Level 3.