Difference between revisions of "Tools"
From Sim Settlements
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TODO: Add table of tools with image, name, crafting bench, materials cost, explanation | TODO: Add table of tools with image, name, crafting bench, materials cost, explanation | ||
− | Immersion Breaker Breaker | + | ==Immersion Breaker Breaker== |
− | Architect's T-Square | + | Allows you to reset all of a plot's objects. This is useful for quickly applying updates to a plot if something about the model was changed in an update. This can also be used to fix position and rotation issues caused by the game engine failing to complete a script. |
− | + | ||
− | ASAM Sensor | + | Craftable in the Chemistry bench under Utility. |
− | Town Meeting Gavel | + | |
+ | ==Architect's T-Square== | ||
+ | |||
+ | ==ASAM Vision Switch== | ||
+ | |||
+ | ==ASAM Sensor== | ||
+ | |||
+ | ==Town Meeting Gavel== | ||
[[Category:Sim Settlements]] | [[Category:Sim Settlements]] |
Revision as of 22:31, 23 May 2017
TODO: Add table of tools with image, name, crafting bench, materials cost, explanation
Contents
Immersion Breaker Breaker
Allows you to reset all of a plot's objects. This is useful for quickly applying updates to a plot if something about the model was changed in an update. This can also be used to fix position and rotation issues caused by the game engine failing to complete a script.
Craftable in the Chemistry bench under Utility.