Difference between revisions of "Industrial Revolution"

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(Advanced Industrial Plot)
(Advanced Industrial Plot)
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==Advanced Industrial Plot==
 
==Advanced Industrial Plot==
 
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<div style="width:49%; float: left;padding: 10px;">
 
<span style="font-size:1.6em;font-weight:600;text-align:center;display:block">New Upgrade Pattern</span>
 
<span style="font-size:1.6em;font-weight:600;text-align:center;display:block">New Upgrade Pattern</span>
 
At the start, Advanced Industrial Plots work the same as a basic Industrial plot by "mining" a resource, for example - a Lumber Yard will gather wood.
 
At the start, Advanced Industrial Plots work the same as a basic Industrial plot by "mining" a resource, for example - a Lumber Yard will gather wood.
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When the building upgrades again, the settler will use that processed resource to provide a product or service. For example - Nuclear Material could be used to create a power plant. </div>
 
When the building upgrades again, the settler will use that processed resource to provide a product or service. For example - Nuclear Material could be used to create a power plant. </div>
<div style="width:49.5%; float: left;padding: 10px;">
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<div style="width:49%; float: left;padding: 10px;">
 
<span style="font-size:1.6em;font-weight:600;text-align:center;display:block">Branching Upgrades and Tech Trees</span>
 
<span style="font-size:1.6em;font-weight:600;text-align:center;display:block">Branching Upgrades and Tech Trees</span>
 
Not only do these buildings follow a new pattern, but they now have variations at each level. In the initial release, every Advanced Industrial building has two possible paths at each level, for a total of 35 possible buildings from this plot. Many of these buildings are linked to each other, the more you build, the more options you unlock.
 
Not only do these buildings follow a new pattern, but they now have variations at each level. In the initial release, every Advanced Industrial building has two possible paths at each level, for a total of 35 possible buildings from this plot. Many of these buildings are linked to each other, the more you build, the more options you unlock.
 
</div>
 
</div>
<div style="width:49.5%; float: left;padding: 10px;">
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<div style="width:49%; float: left;padding: 10px;">
 
<span style="font-size:1.6em;font-weight:600;text-align:center;display:block">Resource Stockpiling</span>
 
<span style="font-size:1.6em;font-weight:600;text-align:center;display:block">Resource Stockpiling</span>
 
You can now have a direct influence over how fast these plots upgrade by helping the settler stockpile additional resources, or take away their resources and use them for yourself.
 
You can now have a direct influence over how fast these plots upgrade by helping the settler stockpile additional resources, or take away their resources and use them for yourself.

Revision as of 20:18, 31 December 2017

First Official Expansion Pack for Sim Settlements

Continuing the goals of Sim Settlements, Industrial Revolution aims to greatly expand the number of jobs available to your settlers and lays the foundation for your settlements to have a massive impact on your gameplay outside.

Adds new plot types and tons of new buildings to Sim Settlements. These buildings allow you to take control of your settlement and begin constructing the things you need to conquer the wasteland. Inside many of these buildings are secrets to discover to help you on your adventuring.

It also introduces more in-depth game-play for those who want to micro-manage, while maintaining the simplicity of the plot-based building.

Key Features

Advanced Industrial Plot

New Upgrade Pattern At the start, Advanced Industrial Plots work the same as a basic Industrial plot by "mining" a resource, for example - a Lumber Yard will gather wood.

When the building upgrades, instead of just becoming a more complex structure for harvesting that material, the settler will take that material and process it into something more advanced for example - metal ore could be converted into Steel.

When the building upgrades again, the settler will use that processed resource to provide a product or service. For example - Nuclear Material could be used to create a power plant.

Branching Upgrades and Tech Trees Not only do these buildings follow a new pattern, but they now have variations at each level. In the initial release, every Advanced Industrial building has two possible paths at each level, for a total of 35 possible buildings from this plot. Many of these buildings are linked to each other, the more you build, the more options you unlock.

Resource Stockpiling You can now have a direct influence over how fast these plots upgrade by helping the settler stockpile additional resources, or take away their resources and use them for yourself.

And Much More

Martial Plots and Recreational PlotsThese new plot types provide defense and happiness, respectively, so you can have more direct control over the needs of your settlement without the need for cheat items or turret spamming.

Animation and Sound To help bring a truly industrial feel to your city, Industrial Revolution is loaded with animated machinery, smog-churning buildings, and custom sounds.

Direct Control You can now directly select the types of buildings you want constructed to take full control over how your settlements are developed. Or you can let the settlements continue to grow organically- the choice is yours!

Secrets and Unlocks Many of the buildings in Industrial Revolution have secrets to be discovered and new items to unlock - such as new unique skill magazines and consumables.

Expanded Framework for Addon authors The framework has been greatly expanded, you can now not only create your own buildings for Sim Settlements, but also add new tech trees and custom resource generation. Check out the Builder's Toolkit page!

Getting Started

Mod Pages / Download Links

Nexus.png PC (Nexus): http://www.nexusmods.com/fallout4/mods/25213/

Bethesda.png PC (Bethesda): https://bethesda.net/en/mods/fallout4/mod-detail/4025347

Bethesda.png Xbox: https://bethesda.net/en/mods/fallout4/mod-detail/4025350

Updating

This is an Expansion Pack - and will always require the latest version of Sim Settlements, whenever you update this, be sure to also update Sim Settlements (the core mod).

Watch This Quick Intro Video

To give you an basic idea of what Industrial Revolution is like in "Settlement Build Mode", here is a short video introduction:

Getting to Know Industrial Revolution

Here are some more in-depth details including videos showcasing what is in Industrial Revolution.

New Plot Types

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Stockpile System


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Nunc porta leo vel tortor tempor suscipit. Mauris nec accumsan justo. Donec vel fermentum lacus, vitae luctus odio. Sed ornare odio ac diam fringilla semper. Etiam id rhoncus ligula. Donec tincidunt, nisi at malesuada tincidunt, ipsum orci ultrices nulla, et placerat lacus sem posuere dui. Integer ut est posuere, euismod lacus eget, finibus diam. In consequat cursus urna ut cursus. Fusce sagittis dolor in dictum feugiat.

Branching/Tech Trees


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Nunc porta leo vel tortor tempor suscipit. Mauris nec accumsan justo. Donec vel fermentum lacus, vitae luctus odio. Sed ornare odio ac diam fringilla semper. Etiam id rhoncus ligula. Donec tincidunt, nisi at malesuada tincidunt, ipsum orci ultrices nulla, et placerat lacus sem posuere dui. Integer ut est posuere, euismod lacus eget, finibus diam. In consequat cursus urna ut cursus. Fusce sagittis dolor in dictum feugiat.

Balance and Plot Management


Lorem ipsum dolor sit amet, consectetur adipiscing elit. Duis molestie tellus nunc, ac dictum nunc blandit sed. Maecenas vitae molestie arcu. Sed elementum semper leo nec tempor. Donec convallis blandit tellus eget ornare. Curabitur faucibus eget enim vulputate luctus. Sed at risus urna. In gravida orci in ante ornare pulvinar. Curabitur a nisl a purus auctor ultrices eu at augue. Nulla pretium suscipit erat in finibus. Proin consectetur vel lectus quis dignissim. Aenean sodales est ac neque ornare, et rhoncus libero aliquet. Morbi mi ipsum, lacinia vitae purus sed, porttitor ultrices magna. Curabitur quis consequat massa.

Nunc porta leo vel tortor tempor suscipit. Mauris nec accumsan justo. Donec vel fermentum lacus, vitae luctus odio. Sed ornare odio ac diam fringilla semper. Etiam id rhoncus ligula. Donec tincidunt, nisi at malesuada tincidunt, ipsum orci ultrices nulla, et placerat lacus sem posuere dui. Integer ut est posuere, euismod lacus eget, finibus diam. In consequat cursus urna ut cursus. Fusce sagittis dolor in dictum feugiat.