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when i load into fallout 4with no mods other than sim settlements (legacy) and i go to presten harvey spot, the holotape isnt there, and the command console dosent give it either. also in the build section i cant see sim settlements at the very end. help please
TL/DR: [Open Pip Boy >INV >MISC> City Manager 2078 Holotape> Options> Gameplay Options >Difficulty > then make sure Dynamic Needs is off (give it a few minutes and the resources should go back to normal ) (side note: if it doesn’t work, check the “local” option too from the city manager main...
Just wanna know if it's safe to have my armor and weapons that I plan on equipping my settlers with in my workbench or if IDEKs Logistics station will donate them to increase defense?
On the wiki it says there's options to make vanilla beds count as homes and vanilla jobs count as SS jobs to count towards progression but I can't find these or the zoning laws options.
I apologize if this information is already available elsewhere, but I have the attention span of a toddler and couldn't be bothered to watch the YT videos.
So. The setting says (if I'm not mistaken) collected junk will be used to upgrade plots. Is that junk taken from the settlement's workshop...
So I have this settlement at Sanctuary and as you can see my food is alright but not full and my happiness is 53 and I believe minimum required happiness to upgrade most plots is full food and 70 happiness.
I also have City Upgrades, Plot Upgrades and Advanced Plot Upgrades turned to Manual in...
I have been going through the "How to HQ" quest and I am stuck on stage 5 where you need to build an office for Mansfield. I cleaned up, and then when I try to put the marker to build the office for Mansfield it says that "No rooms found to assign project". I disabled all mods, loaded earlier...
Been a while, hasn't it?
Lately I've started having shots of nostalgia, thinking back to how far Sim Settlements as a whole has come. Just as a reminder to everyone, Sim Settlements was originally:
No new characters outside of the Conquest addon's raider questline.
No quests.
ASAMs were just...
I’m trying to do a playthrough with Conqueror along with the Thuggyverse mods (Depravity, Project Valkyrie and Outcasts and Remnants) and it seems like even small settlements have major script lag where the settlers just stand around and don’t engage with plots.
Is this just too much for the...
So I am plaiyng the first sim settlements and i just saw how much better and more intricate Sim Settlements 2 looks and i alreayd had a play through with The original and I was wondering if I could load up Sim Settlements 2 and stop using the old one.Since it said you can't have both of them...
With the release of Sim Settlements 2, I noticed that lots of people were asking how to get Sim Settlements 2 to work in VR. For the past year, I have been playing SS2 and SS1 in VR with over 150 mods. So I decided to make this post to help anyone who is trying to play SS1 or SS2 in VR.
This is...
DLC offers many new enemies, trappers, pack, and other raider varieties. We should take the raiders from nuka world and have them attempt to invade and attack settlements if the player decided to be a liberator and kill nuka world raiders. The escapees come back to target whatever liberator...
Having a blast this few day watching my settlement grow while I'm out there kicking ass in commonwealth. However, how do I remove the light sources near the workbench in hangman alley? Any console command to remove that? the shadow emanating from this specific light source is so prominent and it...
Hi, I just recently finished playing Fallout 4 and I want to make another playthrough because the game feel empty for some reason. So I was looking for a mods and I stumble upon this. after watching many review video I was really impressed. Beofre starting, I wanna ask something.. Is there any...
After killing the overboss in the cola cars, Gage remains busy behind the glass, looks like he’s walking, and can’t be interacted with which leaves me stuck in the arena. I disabled every mod I had to no avail only to find out sim settlements 3 in 1 is the only one that conflicts with this...
Newbie warning
So recently transitioned from xbox to a high end pc. So I'm brand new to the modding world.
I got fallout 4 and am using the in-game mod menu (bethesdas mods) since nexus still seems intimidating and bethesda mods seem to have all I want anyways.
So I was able to get 20 hours...
Hi, i know everyone has moved on to SS2 but i'm wondering if it's possible to uninstall SS1 and continue my playthrough?
I'm somewhat mid way through the game and unsure what i should do.
After the arrival of the three settlers (One named, but I don't recall her name) in Sanctuary, I found that time would suddenly click into the extreme slow-mo that kicks in when I use workshop. Entering and leaving workshop mode resolves... For 3-10 seconds, then it would kick in again...