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Question Hangman Alley Optimized Plan Light Bug

bleedingheart

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8
Having a blast this few day watching my settlement grow while I'm out there kicking ass in commonwealth. However, how do I remove the light sources near the workbench in hangman alley? Any console command to remove that? the shadow emanating from this specific light source is so prominent and it bug me to hell to look at it everytime I went to Hangman Alley. I tried the Settlement Light out Mod and it was nice but I dont like it when my settlement got attack at night and I like to see my settlement lighting up from afar at night. Any help I will greatly appreciated it.
 
Do you have a screenshot?

If you have Place everywhere and hit INS( extra scrap option) and also activate WSmode in teh holotape/MCM you should be able to see the light point of origin and be able to scrap it. But it will come back if you refresh teh city.
 
Here is the screenshot for the hangman alley leftover light. one more question, is settler sandbox radius has already been expanded in SS1 or do I need a separate mod for that?
 

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Hmm its been a while but wasnt there a fire barrel there in vanilla?

The settlement borders havnt been touched by simsettlements. There are mods for that but best not to use them on a ROTC city plan.
 
Yes, when I scrap the settlement, the fire barrel was also removed by the city plan default settement scrap when I first assign a leader there. The only way I can keep the fire barrel is by disabling it before I scrap the settlement and then enable it again after the scrapping finish. The weird thing is, the fire barrel in vanilla is actualy unscrapable object by default. I figure the script was set to disable this particular fire barrel and I figure if the sim settlement default scrap remove the barrel, there must be a reason but.. yeah, the leftover light was not remove.. It's so painful to watch the light stay there so I download settlement light out but, I dont like the dark. I'm sure this is not intended so is there any fix for this?
 
We dont touch vanilla objects in teh ROTC plans. Are you using the ROTC plan or a contest plan?
Does refresh city plan bring it back?
Do oyu have scrap mods installed?

As a fix maybe find another fire barrel and put it there
 
I'm using SS3in1. https://www.nexusmods.com/fallout4/mods/21872?tab=description and settlement menu manager only. I dont use any contest city plan Refreshing settlement do not bring this back sadly and I don't have any scrap mods Installed. I'll try putting it first. I'm not sure if this will help but, attached here is also my current mod I use. Maybe you can spot something that I missed.
 

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Mods seem fine to me .
Did you try turning on WS mode? City Holotape>Options>Gameplay Options> Visual >City Merker Objects
Toggle that on/off and it should show light bulbs,if you see one where that barrel was you shouldbe ableto scrap it. If not it will mean its a vanilla light object and i dont think we can fix that :(
 
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