the Sim Settlements forums!

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

settlement

  1. CyrodiilWarrior

    List of Mods

    Hello SS community, I have posted on this forum in the past. I'm looking for mod recommendations to further enhance the Fallout 4 gameplay. I use Mod Organizer 2 and have my game downgraded to 1.10.163. I tried to get the Fallout 4 Creation Kit, suitable for 1.10.163, working through MO2, but...
  2. CyrodiilWarrior

    Settlement Solutions

    The pre-built settlements seem to function the best, probably due to pre-defined navmeshing and scripts. I much prefer manual settlements though, of my own preference. These seem to have a lot more problems and issues. Settlements appear lifeless and dull. If you were to lay down paths and...
  3. souperzombie

    Removing a settlement mod mid-save

    I have the Vault 81 Entrance settlement mod but I've decided it's too big and doesn't have enough scrappable objects to make it worthwhile, so I want to replace it with Vault 81 Trader's Camp. Given that Workshop Framework freaks out a bit if you just outright remove a settlement mod mid-save I...
  4. Bananbaronen

    City plan for modded settlements

    Hi all, so i am quite new to to ss2 generally and discovered the city plans recently, but have not been able to test it out much as of now. I searched for some info around, but either i am blind, or did not search the right terms, so sorry if it has been discussed before. Anyway, in my...
  5. CyrodiilWarrior

    Custom Addon Structures

    Hi, I was curious about modding custom addon packs and the process required. I have done some very mild modding for TES IV: Oblivion before, but have never touched Fallout 4. I am aware of how difficult or simple the modding process may be. I need some guidance, to see if it would be possible...
  6. CallsignHenshin

    SS2 and Settlements outside of the Commonwealth

    Just wondering if SS2 can use custom settlements for the starting quest. Case in Point, I decided to clear out the campsite on Misery Island to use as a starting settlement. I set up the beacon, but no sign of Jake. Does it take a while or Does SS2 only work on established settlements and custom...
  7. T

    Any alternatives to nuka world settlement mod

    I am using this (https://www.nexusmods.com/fallout4/mods/23895) mod but I have seen issues with ctd and some broken workshops are there any alternatives to this mod that adds settlements only in the parks. I tried to make my own but creation kit crashes when trying to add keywords to dry rock...
  8. S

    Regarding some latency hiccups & other Q's

    1) Hi, PC user here ; I notice when I get close enough to "mouse over" either an Armor Workbench or a Weapons Workbench (both in a ss2 plot, or vanilla), my game will stutter for a few frames. Maybe has to do with script lag?? (Unsure). Something is causing very noticeable chugging. Any...
  9. CyrodiilWarrior

    Question SS1 | Mods | Fallout London

    Hello community, I previously made another forum post for Fallout 4 - Mods: essential & optional - but have since started playing Fallout London, so I am putting together another modlist for that. I have a Fallout install through Steam for normal Fallout, and a Fallout install through GOG for...
  10. CyrodiilWarrior

    Sim Settlements 2 - Fallout: London Edition

    Imagine. Sim Settlements 2, but a Fallout: London Edition. The new edition could have the same mechanics, but a different storyline from the old Sim Settlements 2 mod. I really think kinggath should make that!
  11. CyrodiilWarrior

    Mods: essential & optional

    Hello everyone, I've recently returned to Fallout 4 and wish to enhance my gameplay experience! I have a W.I.P (work in progress) modlist which I am putting together, and would love to hear the community's feedback, advice and suggestions. I have downgraded my Fallout 4 to the version before...
  12. T

    Possible bug with the resource gathering and plot assignment.

    Originally, I planned to post this in the Bugs forum section, but it says I have insufficient privileges to do so. So I'll post it here instead in the hope of finding some help. At the start of the game, I chose the "Tear it all down" option for Red Rocket Truck Stop. At all my settlements...
  13. L

    How do i REMOVE holiday decorations?

    There are literal Easter eggs and statues wearing bunny ears all over my settlement and they've been there for over a month now. They're out of place and look really ugly. I don't know if i accidentally enabled this feature or if it's built into the mod, but I'd like a way to remove the holiday...
  14. F

    Uniform for settlers

    I saw multiple ways to implement this as assigning roles like guard or such within the holotape menu system, but no way to actually set the uniform. My problem is I am not using normal settlers called forth by radio beacons but instead synths of myself (they still use settler code). I have...
  15. SunniJB

    Can you prevent settlers from coming to a certain settlement?

    I searched the forums and I found one other thread with this question, but they specifically has problems with the mod's starting quest so people gave them advice on that instead. I've made Croup Manor into my personal base and a power producer. I'm staffing all the power stations with robots...
  16. NeO_Obsidian

    Happiness 20 Question

    Hi there, I've been searching around online and can't really find an answer but... I have a weird issue where a settlement I claim starts at 50% happiness, but as soon as a settler is added, the happiness drops immediately to 20%. I faintly remember "20%" being a sign of a bad bug and that I...
  17. K

    Flying away in Cinematic Mode (City Plan) Issue

    Hello there I'm having trouble with the cinematic mode of the city plans. The first 5 settlements worked perfectly, but then my cinematic mode kinda broke. It always starts normally, but then my view suddenly turns away from the settlement and I fly away from the settlement. Sometimes the...
  18. V

    Liberating Settlements That Use a City Plan Causes the Settlers to Become Hostile

    Hi SS2 team, In my playthrough, I used a city plan for Oberland Station that built turrets on top of the main building. When I was given the objective to liberate the settlement as part of chapter 3's quest State of War (Capture the locations the Gunners have occupied deeper into the...
  19. H

    Child Settlers Stuck With Prisoner/Hostage Mode

    Forgive me if this has been asked before, but I tried to search the forum wider for similar issue to no avail. So this issue actually had been with me since I started Chapter 3 from the earlier SS2 version (pre 3.1.x), where I was using Deep Clean Settlement mods which also can help in turning...
  20. D

    Sanctuary's Bridge, bUseCombinedObjects, and sprinting near settlements.

    I have observed that for some reason, the Sanctuary bridge seems to not work correctly. When I try to cross the bridge, it flickers out of existence and I fall right through it. Same goes for the stone foundation that surrounds Sanctuary. This happens when I do not set bUseCombinedObjects to 0...
Top