Goldfish Taco
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Is that still supposed to be released today? I haven't heard anything else about it.
I'm not official by any means, but as the say with Slackware, it will be released when it's ready.
Is that still supposed to be released today? I haven't heard anything else about it.
I have a hotfix planned for tomorrow (Tuesday the 2nd). It will address the following issues:
Be warned, that if you have a lot of cities you think should have upgraded, you'll want to change city upgrades to manual to make sure they don't all happen at once and overload your game.
Yeah me to.Is that still supposed to be released today? I haven't heard anything else about it.
The sirens take a few seconds to stop after you power them down - I'm looking into a fix to prevent them from going off in the first place.Red Rocket at Level 1 - sirens won't stop.
Uh. It won't stop...
help what am i missing have turned off the one with power, but its still going..
In one of the first patches, I'm going to auto-override a bunch of the settings locally so that non-intuitive things like this don't happen to people.One thing (not sure if it's intended or not)
I just made a fresh start with the beta, to rule out anything. At first Sanctuary was built... but people would just sit there and... that's it, they would just sit there (even after a couple of day ingame)
So i started making RR myself (this way i can always have a base of reference without they leader and such..). Got a settler, sitting there doing nothing. Then it hit me, hold on.. do i have assignement turn off !?! and ideed they were.
Now question is, should this impact settlemetn managed by a leader as well ? It kind of kill right there the idea that they manage it for you if you gotta go in and do all the assignements yourself.
aniway turned it on, refreshed the city and voila, people are doing stuff !
good to know i'm not totally crazy lolIn one of the first patches, I'm going to auto-override a bunch of the settings locally so that non-intuitive things like this don't happen to people.
Great take your time.Here's a hopeful final beta version: https://drive.google.com/open?id=1Y717Q66hDl-6-9srE0l3t_vo2WYQitki
I've got to take care of my kid for a couple hours, when I get back, so long as it doesn't make things worse for a bunch of folks, I can release that.
good to know i'm not totally crazy lol
and i just tried removing Unofficial fallout 4 patch from my previous game (in case) didnt solve everything (that save is a bit wrecked now) but clearly it did somthing to it, part of my settlement started working again.
Perhaps there is something mixing up with both mods at some point.
I've got to take care of my kid for a couple hours.
Upgrade wait time.. 10/15/20On a new save, this is what my papyrus log is showing:
City Upgrade Ineligible Reason: Not enough plots built or upgraded, levels required: 16, levels found: 38.
I set up a couple recruitment beacons at Starlight and Red rocket and then moved the settlers that spawned to Sanctuary. I'm now at 21 settlers, Preston(Not companion yet), a dog and Codsworth(leader) are in there. That may be why the plots don't match up to the settler count, but it's still higher.
My farms aren't upgrading either. Stuck at level 1 with full water and 11 or 12 days.
Holy Shit, i got it to work. Set F4SE_loader and Fallout4.exe to admin. Refreshed plots and they started upgrading immediately. Refreshed city and then slept for 24 hours, look at the desk, upgrade option was available.
Gotta be nearly 48 hours of play later...
Hope this helps others.
Oh, I also noticed that the upgrade timer said 12 days when doing some of the console commands mentioned earlier. So, make sure that's covered.
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