Gunny
New Member
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- 6
I had a thought, what if you made the Gunner's Plaza the last mission? It could be like the Brotherhood vs the Enclave in Fallout 3 were you had to help wipe them (Enclave) out. Why not do something similar with the Gunners.
Have a sequence like wipe out small Gunner outposts then take Quincy out and turn that into a settlement again. Then comes there headquarters, Gunner's Plaza.
Clear the place out with help from the faction you're aligned with OR ask several faction to put aside there differences to get rid of the Gunners, Obviously the Brotherhood and the Institute aren't compatible.
Also as a reward you could get a passive perk, called Hero of the Commonwealth or Gunners Bane. Also maybe some unique loot like Gunner Generals Uniform? Just some ideas I had, please tell me what you think.
Also maybe have a terminal or two that shows the Gunners came from the Enclave Remnants and maybe some enclave gear???
EDIT: Anyone wanna throw there two-cents in are welcome to do so. This is obviously very basic, yet I hope it's a start.
Have a sequence like wipe out small Gunner outposts then take Quincy out and turn that into a settlement again. Then comes there headquarters, Gunner's Plaza.
Clear the place out with help from the faction you're aligned with OR ask several faction to put aside there differences to get rid of the Gunners, Obviously the Brotherhood and the Institute aren't compatible.
Also as a reward you could get a passive perk, called Hero of the Commonwealth or Gunners Bane. Also maybe some unique loot like Gunner Generals Uniform? Just some ideas I had, please tell me what you think.
Also maybe have a terminal or two that shows the Gunners came from the Enclave Remnants and maybe some enclave gear???
EDIT: Anyone wanna throw there two-cents in are welcome to do so. This is obviously very basic, yet I hope it's a start.
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