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Powerlines for SS..?

Iztari

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Verified Builder
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53
When the powerlines get implemented in Sim Settlers, will it be:
ObjectReference Function CreateWire(ObjectReference akRef, Form akSpline = None)
OR
ObjectReference Function AttachWire(ObjectReference akRef, Form akSpline = None)

And when an Item is removed during an update, is Delete() or DeleteWhenAble() used or just
Disable() or DisableNoWait()?
 
Necroing an old post that @BinaryMisfit pointed out in case anyone else stumbles upon it. SS does use CreateWire and AttachWire (depending on the situation) to power things.

Per items updating, it uses DisableNoWait and Delete. Disable simply hides items, while Delete marks them so the engine can fully eliminate them from the game world so they don't take up space in the save file.
 
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