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power grid

  1. Archer23890

    Power Grid

    Hello there! I've got a tiny yet massive problem which I hope there's a fix for? Or even work around? I've placed a power plot like the pic, assigned someone (I have SPECIAL turned off so I can assign anyone to any plot), placed down the Municipal Power Pylon and I'm still getting 0 Power...
  2. S

    Interior Power

    Hello, I'm trying to build a settlement where everything is interior plots. The issue I'm having is that the interior power plot does not have a wire I can connect the Municiple Power Grid to. How do I go about powering the settlement?
  3. S

    Sanctuary Power Issue

    For some reason after the quest where you have to retake Sanctuary from the Gunners, my Power has been in a constant "red" status. I even ramped up the power to a silly number (700+) but it's still red. All defensive posts built on Martial Plots are no longer reporting their stats either. I'm at...
  4. kelmen

    Sanctuary power wires need manual reconnect everytime visiting there

    i used the default city plan comes with ss2 setup sanctuary. everytime i returned to Sanctuary, the place are always lack power, as i can noticed the street lights lack power. i need to manually reconnect all wires to resolve it (select wire, then tab cancel, for each wire) i searched the...
  5. B

    Fixed Leftover Threads over 100 according to Fallrim Tools

    Hello SS community, thanks for this amazing mod ive been enjoying like not tomorrow but, sadly and possibly could be my fault, not without issues, a couple of days a go i had some crashes sadly with no log after them so i checked my save on Fallrim and to my surprise, the program indicates i...
  6. T

    RotC City Plans Missing Power Lines

    Hi, Using the detailed Return of the Commonwealth. When cities are being built they do not place all the power lines they should. I have to finish manually placing them. Select then tab the ones that don't actually connect to reconnect them correctly. Even the "Run City Power Lines" desk...
  7. shieldandsword

    Question Electrical network error notification

    Dear friends! Your mod is among the indispensable ones in my set. I ask you to think about whether it is possible to make a notification about problems with the power supply of the settlement directly immediately in the game and not in the form of a log entry? Problems with power supply are...
  8. H

    Some Noob Questions

    Hi, having alot of fun with SS2 on PC. I'm new to Sim Settlements. I've gotten to the "Vim and Vigor" quest with two settlements so far. I have a few questions from my progress thus far * Is there a way to see a "whole settlement" overview of plot states? For instance, is there a quicker way to...
  9. C

    How to power an additional plot in a settlement running a city plan?

    If I add an additional plot to a settlement running a city plan, how do I best power it? Simply running a wire from an adjacent, powered City Plan plot doesn't seem to work. The status doesn't change to powered. The "invisible power grid" from the city plan is not out of power, it just won't...
  10. Tquinnl

    Wont produce power

    Hey i have a lvl 2 advanced generator for one settlement... With a lvl 11 intelligence settler... Yet even though it says it should be producing 181 power... It was stuck at 30... I saw the switch pylon said "produces 30 power" so i deleted it and made a new one..... Now it doesn't seem to even...
  11. Iztari

    Powerlines for SS..?

    When the powerlines get implemented in Sim Settlers, will it be: ObjectReference Function CreateWire(ObjectReference akRef, Form akSpline = None) OR ObjectReference Function AttachWire(ObjectReference akRef, Form akSpline = None) And when an Item is removed during an update, is Delete() or...
  12. Lancars

    Fixed SS Power Pylon. Bugged. Custom Settlement.

    I don't know how else to title it but when you're away from the settlement for some reason they seem to cause issues. I kept having uphappy settlers and i couldn't find out why. Kept tinkering and then i noticed something when i returned. Some things weren't lit around them. So when you leave...
  13. Quadraphone

    Fixed Power grid CTD in Sanctuary, every settlement

    Hi folks - I'm not sure this is really Sims Settlements related, as your mod seems to be better written and supported than the base game itself, but would you be willing to look at a save file from Outpost Zimonja and see if anything jumps out? I should warn you that I made pretty much every...
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