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Minutemen settlers don't use their stations

Seprious

New Member
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2
I am using "Sim Settlements 2" with "We are the minutemen" and "Militarized Minutemen". At my castle all of my settlers are the ones created using Command Table that WATM brings, and they won't use their assigned stations. For example: agricultural plots do provide food, but no local minutemen (that's how settlers created using watm station are called) will ever go and actually farm. Other plots like clinic or junk gathering won't really work at all. You can't trade with settler assigned to clininc, and junk gathering won't bring any scrap to the settlement. Local minutemen do use vanilla stations. Placements of esp are correct (frameworks first, then ss2 and second chapter, then watm and militarized minutemen). Is there any fix to this? Or local minutemen are just broken. Thank you.
 
After you placed them, you need to save and reload that save. After that they should behave like normal settlers.
Yes, i did that. I place them, save - load, and tell them to go to the castle. Amount of settlers goes up by 1. But they won't use ss2 stations at all, while normal vanilla settlers - do
 
You can't trade with settler assigned to clinic
I have that issue too with any regular settler, when I want to trade with those assigned to clinics I just wait until they're not working (at night - but you can change it in your gameplay settings for SS2 iirc) or I use the console command openactorcontainer 1. Else I just have their doctor dialogue.
 
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