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A literal bug

PYXEN

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3
So iv recently started a new playthrough and i was playing through the sim settlements 2 story when i got to the part where a bunch of bugs attack concord after turning the reactor on for the second time and i killed all of the bugs but the objective would go away when i realized there was a super tiny "radspider hatchling" from i think mutant menagerie stuck under the protrecton and it is completely unkillable even with command i cant even disable it becasue its using some sort of script its completely softlocking me iv tried teleporting out shooting it waiting days and no matter what its there any idea on how to get rid of it. i was thinking of just disableing the mod that adds the enemy temporally but i dont know how this will affect my game any other ideas.
 

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if you know whats going on in the quests you can use the City holotape to move the quest forward. Id try an explosive weapon. They tend to be excellent at penetrating cover.
 
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i constantly run into the same problem. i get radspiders from Unique NPCs - Creatures and Monsters of the Commonwealth which has original radspiders and imported radspiders from Giant Spiders of the Commonwealth, and it's the second set that replace some radroaches and cause this issue.

i'd bet mutant menagerie imports the same rad spiders from MisterOverseer's Giant Spiders, and probably imports the same "bugs".

you can kill it. it's just that every few seconds it teleports back to MALA and gets a full heal in the process. you just need to out-DPS the script.
 
i constantly run into the same problem. i get radspiders from Unique NPCs - Creatures and Monsters of the Commonwealth which has original radspiders and imported radspiders from Giant Spiders of the Commonwealth, and it's the second set that replace some radroaches and cause this issue.

i'd bet mutant menagerie imports the same rad spiders from MisterOverseer's Giant Spiders, and probably imports the same "bugs".

you can kill it. it's just that every few seconds it teleports back to MALA and gets a full heal in the process. you just need to out-DPS the script.
Yes!
 
There's a patch for Mutant Menagerie- which is supposed to fix bugs. Lol literally. Lol I wonder if that would help solve this? I have the patch installed but not SS2 atm, so I can't test it right off.
 
These mods remove spiders. If they didnt I dont think I could use them. :)


 
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