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Whisper's Power Plots

Super Plot Whisper's Power Plots Whisper

SIM SETTLEMENTS ADDON

You can only build these Industrial plots by selecting them manually. This is so that Sim Settlements doesn't accidentally build two in the same settlement, which would be kinda pointless.

Current plots and their characteristics:

Exterior Industrial plot: This generates power depending upon its' level (5/10/20 power) and radiates other power fed into the plot. Covers a large area (a 10 floor-tile radius at L1, 16 floor-tiles at L2, and 20 floor-tiles at L3 - basically at L3 it should cover all of Starlight Drive-In so long as it's reasonably centrally-located).

Interior Industrial plot: This generates power depending upon its' level (4/8/16 power). It cannot re-radiate power fed into it (FO4 itself doesn't allow that). Covers a medium area (a 6/8/10 floor-tile area at L1/2/3).

UPDATE (you will need to refresh any existing plots that you have!):

Small interior Industrial plot: This generates power depending upon its' level (4/8/16 power). It cannot re-radiate power fed into it. Covers a medium area (a 6/8/10 floor-tile area at L1/2/3).

Tiny interior Industrial plot: This generates power depending upon its' level (4/8/16 power). It cannot re-radiate power fed into it. Covers a smaller area (a 4/6/8 floor-tile area at L1/2/3).

TO BE DONE:

* Create a 1x1 version of the interior plot
* Create a 0.5x0.5 version of the interior plot
* Create an Advanced Industrial plot (that's going to be really complicated)
* Create a themed windmill plot
* Test properly in a City plan

Note: If you want wireless items to power with this plot, check out my other mod - Wireless Power Items.

Note 2: These *only* power items that are powered by wireless energy. Anything that requires wired energy (including external Sim Settlements plots) must be wired up normally.

Note 3: The exterior Industrial Plot (not the interior ones!) can be wired up, and must be wired up to some power to "kickstart" it into building. Once built, it will accept as much powered energy as you have on your power grid - hundreds to thousands of petrol generators, wind generators, fusion generators - and re-radiate that power wirelessly. So the external version is *not restricted to its' own power-generation capabilities*.

Note 4: The interior Industrial Plots *are limited to radiating energy equal to their own power-generation capabilities*. They're designed for small- or out-of-the-way places. The big exterior one, along with other power generators (including other wired Sim Settlements plots) are going to be what you want for most of your settlement needs.
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GA_Darkerside
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