Those warnings may actually be debug outputs checking for various stationkeeping things inside the plots, at least that's what it looked like to me when I reviewed my own.
Well, I reinstalled the SS mods, and for completeness uninstalled all my other mods.
Waited 24 hours, refreshed the city, waited another 24 hours.
Still level 0, Construction complete and Scrapping complete.
Part of the log: https://pastebin.com/nutvMUkQ
It was a bit big to entirely upload.
My steam folder is not on C:
I started this current file for SS, but I don't want to start another one for RotCW
I think the timer starts when you finally hit enough resources so you may hit a longer than expected wait.
@kinggath I'm assuming you know about the Taking Point bug that got into SS with the RotC patch. Is a fix for that on the Hot Patch honey-do list? I'm sure I'm not the only console peasant who's dying to try out RotC but really can't until that bug is gone - actually, because the bug's in base SS (I think?), I can't even play with SS in my game right now, which is very sad. It's truly awesome.Will the hotfix be on Xbox
Will the hotfix be on Xbox tomorrow to?
@kinggath I'm assuming you know about the Taking Point bug that got into SS with the RotC patch. Is a fix for that on the Hot Patch honey-do list? I'm sure I'm not the only console peasant who's dying to try out RotC but really can't until that bug is gone - actually, because the bug's in base SS (I think?), I can't even play with SS in my game right now, which is very sad. It's truly awesome.
Just to clarify, the bug only stops you from completing that one quest. It's still possible to use the mod and the rest of the features and simply wait to turn in that quest, yes? Or is it causing some other larger issue?
We should probably get clarification on this, starting the timer after resources gathering isn't how kinggath did the other systems (like stockpiling in IR), so we should probably know for sure if that's a break from earlier design patterns by kinggath
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