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Question Sim Settements and SLI + Low FPS In a very specific area.

Branden

Member
Messages
33
Has anyone else had issues with invisible chairs, tables, etc. particularly on internal plots? I have. It started to get really annoying. I normally had SLI with two Nvidia (RTX 2080 TI) cards and with ENB running so I disabled both and rebooted. I repeated the test from the same game save every time. With SLI enabled I can run the the game at 4k at 55fps minimal. Maximum 80 fps + texture mods and like i said an enb + reshade, with that said It cant be a "not enough memory issue" Im gonna try some things with Vsync, and report back. But does anyone else have this issue? It also effects Sim Settlement Conqueror as well, usually with floating skulls, missing tables and invisible totems.
 
HI @Branden! I went down the 2080ti and SLI/ NVLink path but I had so many issues I gave up, sold the second card and just ran with one and have not looked back. Allot of the Youtube HW reviewers have commented recently that SLI is not well supported and no worth the hassle.
Are you running 4K texture mods as well?
 
Has anyone else had issues with invisible chairs, tables, etc. particularly on internal plots? I have. It started to get really annoying. I normally had SLI with two Nvidia (RTX 2080 TI) cards and with ENB running so I disabled both and rebooted. I repeated the test from the same game save every time. With SLI enabled I can run the the game at 4k at 55fps minimal. Maximum 80 fps + texture mods and like i said an enb + reshade, with that said It cant be a "not enough memory issue" Im gonna try some things with Vsync, and report back. But does anyone else have this issue? It also effects Sim Settlement Conqueror as well, usually with floating skulls, missing tables and invisible totems.

If sli is running running correctly you should be around 120. +/- (Less for load but it should scale, so sli 100fps can be “kind of thought of as 50fps” just with the obvious benefits without breaking the physics.
Physics will not be broken in this case. In fact I don’t think anyone will see nor do I have physics related issues as you have described.
Caveats -
Precombines not broken
Complexity
Once you start breaking things apart the benefits become increasingly irrelevant.
The mechanist layer is a good example of a test under heavy game load/complexity other of my videos you can see General performance better. see: the VFX show cases videos for routine performance indicators.
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I use the BiraitBec Nvidia inspector profile

upload_2019-8-7_8-44-15.jpeg


I use the GeForce tool first, set to optimize
Then use the Nvidia profile inspector.
You need the current version and preselected fallout 4 then install the profile.

If needed I can post my game profile settings.

I run 2 x 1080 in sli, with a 27” g sync monitor at 2560x1440, I cannot respond too questions or troubleshoot 4K at this time. I just don’t use 4K hardware for FO4.

I do not run an enb, or AIO textures. I pick my poison in regard to textures.

The below is a good example of performance in troublesome locations. Before a bunch of other things are added, so something of a baseline. Then I am able to see the impact of other things.
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I do run mods like clarity and the Boston FPS fix

In the background I run Boston natural surroundings. Pine version.
I find it to be one of the most FPS friendly and stable. Less stutters..

It has been a horribly hard journey to get sli running to a functioning state in f04. I am also not sure how duplicatable it is in other systems and set-ups. The offline communication I have had on this subject has ranged from positive to less so.
 

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HI @Branden! I went down the 2080ti and SLI/ NVLink path but I had so many issues I gave up, sold the second card and just ran with one and have not looked back. Allot of the Youtube HW reviewers have commented recently that SLI is not well supported and no worth the hassle.
Are you running 4K texture mods as well?
Several, mostly luxors HD mods
 
If sli is running running correctly you should be around 120. +/- (Less for load but it should scale, so sli 100fps can be “kind of thought of as 50fps” just with the obvious benefits without breaking the physics.
Physics will not be broken in this case. In fact I don’t think anyone will see nor do I have physics related issues as you have described.
Caveats -
Precombines not broken
Complexity
Once you start breaking things apart the benefits become increasingly irrelevant.
The mechanist layer is a good example of a test under heavy game load/complexity other of my videos you can see General performance better. see: the VFX show cases videos for routine performance indicators.
To view this content we will need your consent to set third party cookies.
For more detailed information, see our cookies page.

I use the BiraitBec Nvidia inspector profile

View attachment 6147

I use the GeForce tool first, set to optimize
Then use the Nvidia profile inspector.
You need the current version and preselected fallout 4 then install the profile.

If needed I can post my game profile settings.

I run 2 x 1080 in sli, with a 27” g sync monitor at 2560x1440, I cannot respond too questions or troubleshoot 4K at this time. I just don’t use 4K hardware for FO4.

I do not run an enb, or AIO textures. I pick my poison in regard to textures.

The below is a good example of performance in troublesome locations. Before a bunch of other things are added, so something of a baseline. Then I am able to see the impact of other things.
To view this content we will need your consent to set third party cookies.
For more detailed information, see our cookies page.

I do run mods like clarity and the Boston FPS fix

In the background I run Boston natural surroundings. Pine version.
I find it to be one of the most FPS friendly and stable. Less stutters..

It has been a horribly hard journey to get sli running to a functioning state in f04. I am also not sure how duplicatable it is in other systems and set-ups. The offline communication I have had on this subject has ranged from positive to less so.
I forgot to mention i'm running 7 grids instead of 5. Also can you post your profile settings as well?
 
It’s from an older post of mine on discord.

But, nothing should have changed.

The grids settings is what it is, I use 7 also.

upload_2019-8-7_14-29-2.png


I use 32 gb of ram.
 
If @RayBo can't get it to work no one can! :) - Raybo is right- As soon as you start scrapping non vanilla items and breaking precombines/pre vis your performance will go south of the border regardless of hardware.

@Branden - Are you running GSync? I am running GSync and I use the Load Accelerator mod to set maximum FPS in load screen and in game. -> https://www.nexusmods.com/fallout4/mods/10283 and turn on the in game VSync.

From the Load Accelerator tuning notes -

I think the best way to keep 60FPS is to use a 60hz monitor and enable vsync. This will not cause tearing. Therefore, this value should be 0 and in-game FPS controls should be processed with the default vsync timing.

If you are using a high refresh rate monitor such as 144hz, or can not enable in-game vsync, you may want to specify 60 for this value. It is not recommended to specify 60 for this value in addition to using vsync with a 60 hz monitor. FPS becomes unstable by deviation of vsync timing and FPS control timer.
 
If @RayBo can't get it to work no one can! :) - Raybo is right- As soon as you start scrapping non vanilla items and breaking precombines/pre vis your performance will go south of the border regardless of hardware.

@Branden - Are you running GSync? I am running GSync and I use the Load Accelerator mod to set maximum FPS in load screen and in game. -> https://www.nexusmods.com/fallout4/mods/10283 and turn on the in game VSync.

From the Load Accelerator tuning notes -

I think the best way to keep 60FPS is to use a 60hz monitor and enable vsync. This will not cause tearing. Therefore, this value should be 0 and in-game FPS controls should be processed with the default vsync timing.

If you are using a high refresh rate monitor such as 144hz, or can not enable in-game vsync, you may want to specify 60 for this value. It is not recommended to specify 60 for this value in addition to using vsync with a 60 hz monitor. FPS becomes unstable by deviation of vsync timing and FPS control timer.
Never touched precombines/pre vis settings at all. did awhile back but made a clean install and new game. I do use Gsync. I have an ultrawide 75hz monitor
 
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Should I disable vsync? both ingame and in the profile?

Vsync needs to be on.

Also, this might be helpful. see the 18 min mark for settings

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FYI - I did some Benchmark testing around the impact of 2K vs 4K texture packs on my Single 2080ti.

I used BRB's Modlist Texture Packs as a baseline and created my own for comparison.

As you can see as the game is optimised for 2K textures. Once you go up to 4K textures the FPS halves (even on a 2080ti).

I personally didn't think the slight performance improvement of 4K textures was worth the 50% fps drop.

BRB Author Pick GPU VRAM 4G - 50-60fps
BRB 2K Pick GPU VRAM 4.4G - 50-60fps
LB 2K - GPU VRAM 5.2G - 50-60fps
BRB 4K - GPU VRAM 7.1G - 30-40fps
LB 4K - GPU VRAM 7.4G - 25-40fps
 
FYI - I did some Benchmark testing around the impact of 2K vs 4K texture packs on my Single 2080ti.

I used BRB's Modlist Texture Packs as a baseline and created my own for comparison.

As you can see as the game is optimised for 2K textures. Once you go up to 4K textures the FPS halves (even on a 2080ti).

I personally didn't think the slight performance improvement of 4K textures was worth the 50% fps drop.

BRB Author Pick GPU VRAM 4G - 50-60fps
BRB 2K Pick GPU VRAM 4.4G - 50-60fps
LB 2K - GPU VRAM 5.2G - 50-60fps
BRB 4K - GPU VRAM 7.1G - 30-40fps
LB 4K - GPU VRAM 7.4G - 25-40fps

:good
I cannot "SLAM" the "like" button harder than I just SLAMMED it unless I want a new keyboard.

This game, "the game of performance" is a game of balance and trade-offs.

With the Fo4-game engine, I don't think you can have it all. I haven't found the holy grail here. For me it is always trial-and-error and hundreds of hours of experimentation. For me, FPS takes priority over textures.


It is a gift when folks like @Sirlach post statistical results of their own testing.
:acute
 
FYI - I did some Benchmark testing around the impact of 2K vs 4K texture packs on my Single 2080ti.

I used BRB's Modlist Texture Packs as a baseline and created my own for comparison.

As you can see as the game is optimised for 2K textures. Once you go up to 4K textures the FPS halves (even on a 2080ti).

I personally didn't think the slight performance improvement of 4K textures was worth the 50% fps drop.

BRB Author Pick GPU VRAM 4G - 50-60fps
BRB 2K Pick GPU VRAM 4.4G - 50-60fps
LB 2K - GPU VRAM 5.2G - 50-60fps
BRB 4K - GPU VRAM 7.1G - 30-40fps
LB 4K - GPU VRAM 7.4G - 25-40fps
This is really eye opening, thanks!
 
Is that an automatic setting or must it be enabled to show? Like GPU Clock and temp?
I dont mean to be a pain RayBo, but can you tell me how exactly got SLI to work? Cause I don;t have the sync.

It is just Monitoring all it tells me is confirming that the sli is working from inside the game.
this is MSI afterburner
sli2.jpg


This tells me if it is configured to work:
I am sure you know this is the Nvidia control panel
sli3.jpg

This is the Nvidia Inspector where you add the profile:

SLI 4.jpg
 
Is that an automatic setting or must it be enabled to show? Like GPU Clock and temp?
I dont mean to be a pain RayBo, but can you tell me how exactly got SLI to work? Cause I don;t have the sync.

You are not being a pain. I fully understand your frustration. :friends

I felt it too.

make sure to follow the biraitbec instructions to install the profile

sli 5.jpg
 
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It is just Monitoring all it tells me is confirming that the sli is working from inside the game.
this is MSI afterburner
View attachment 6156

This tells me if it is configured to work:
I am sure you know this is the Nvidia control panel
View attachment 6157
This is the Nvidia Inspector where you add the profile:

View attachment 6158
What confuses me is that in SLI Settings "pre defined gpu count 4. Doesn;t mean it will use 4 cards? should,'t I set it to use my 2, since its all I have?
 
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