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Settler Captive Alt-Activation

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I tried to free my captive settlers using the alt-activation option but so far it just makes them disappear forever.

I read the patch notes saying the captives would return to their faction command outpost but this hasn't been the case for any of them.

I'm hoping for a solution for them to return to normal generic settlers and I don't want to go replacing them everytime a settlement gets captured.
 
This is a bug I have just managed to replicate myself. I have made a ticket for it.

The prisoner menu should only appear for hostiles, not for innocent captives e.g settlers. Please ignore the menu until this is patched - it will eventually disappear once the assault scripts catch up.
 
This is a bug I have just managed to replicate myself. I have made a ticket for it.

The prisoner menu should only appear for hostiles, not for innocent captives e.g settlers. Please ignore the menu until this is patched - it will eventually disappear once the assault scripts catch up.
Thanks for the response - is there an alternative to freeing the captives where their names and behaviour revert to regular settlers?
 
Thanks for the response - is there an alternative to freeing the captives where their names and behaviour revert to regular settlers?
Yes - if you ignore them, they eventually revert by themselves. It can take several minutes sometimes depending on how many mods are loaded and how many active scripts are running, but it will eventually happen. If you fast travel away and let things settle for a moment, the next time you happen to visit, they should be back to normal.
 
Yes - if you ignore them, they eventually revert by themselves. It can take several minutes sometimes depending on how many mods are loaded and how many active scripts are running, but it will eventually happen. If you fast travel away and let things settle for a moment, the next time you happen to visit, they should be back to normal.
Done this one a few times but they still get stuck as captives. Is it recommended to wait in the settlement in real time after I capture it and then fast travel away and back?
 
Done this one a few times but they still get stuck as captives. Is it recommended to wait in the settlement in real time after I capture it and then fast travel away and back?
Yes, you can try that - sometimes staying in the affected area and just idling your character can help with script lag. If this still doesn't resolve after say, 10-15 minutes, please let me know.
 
Yes, you can try that - sometimes staying in the affected area and just idling your character can help with script lag. If this still doesn't resolve after say, 10-15 minutes, please let me know.
Yeah tried loading my save and recapturing Warwick Homestead 3 times for around 10-15 minutes but they still stay as Captives. The Warwicks and Cedric reset but not my generic ones
 
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