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Question Sanctuary road disappearing

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herdustisverypretty

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I'm having a weird issue where Sanctuary sort of bugs out. Or appears to. I'm assuming it's not meant to be doing this, but when I assign a leader and let the settlers create the town on their own, half the Sanctuary road gets scrapped (which I wouldn't necessarily have a problem with but it only deletes some of it, so I can see the invisible void under the road where it still exists), walls and walkways that get built are clipping through the vanilla destroyed houses (the houses aren't being scrapped at all, or even being 'unscrapped' if I already did it prior), and also new trees randomly appear (that I don't think were in Sanctuary before) and are also clipping through the new buildings.

I tried to search a few pages on Nexus as well as on here for help but couldn't find anything so far. Again I'm assuming this isn't supposed to happen, I have watched one person use the mod and they had the destroyed buildings become 'unscrapped' but nothing else I'm experiencing. I do have a lot of mods, I did check the problematic mods list and I'm not using any of those though, but since I have a lot I guess it's not surprising if there's more undiscovered 'problematic' mods. Any tips or advice is appreciated, I have no idea what to do about this D:

I have seen people talking about Sanctuary CTDs, that's not the problem I'm having at all, just to be super clear. I'm not getting any crashes with the mod. The road issue is the main concern I have, the other 2 things, technically I can just scrap the trees and buildings myself (I'm wondering if they're meant to disappear over time? I'm not sure, I've never used the mod before recently, and when coming back after being notified of upgrades they're still there), but it's kind of hard to unscrap a road or console re-enable it when the settlers did it themselves ;~;
 
First off, a life advice. When you ask for support or help, especially for something as complex as mods and add-ons on top of each other, give way more useful info than you just did. Ex: “I’m using a ton of mods” is clearly less helpful than “here is the list of mods I’m using”. Just knowing you are using a lot of mod really isn’t going to help anyone pinpoint the problem.

Now, I’m on Xbox so my help will be limited. That being said, pretty sure that’s not something created by SS. My understanding of city plans is that people aren’t supposed to destroy anything that isn’t scrappy or in game (or with place anywhere I think though I could be wrong).

So with this in mind, I’m going to assume city plans didn’t scrap the whole road itself. Pretty sure that’s outside of the scope of any city plan but, again, knowing which plan you used could help.

My best guess is that it’s the result from a mod that makes more things scrappable but honestly, since I heard early that these could create issues with SS (and that’s the first mod I used on F4) I always stayed far away from those so that’s a wild guess from my part, not based on experience. But if I were in your shoes I would make the following tests:

Try another game with nothing but SS and the plan in question (save before building) and try it, see if the issue is there. If all is well reload and add mods that could be making the issue happen one by one (starting with anything that would make more things scrappable or “clean” and then go from there.

Obviously, that’s from my Xbox user perspective, I’m sure PC players could come up with other ways to identify potential issues but that all I got.
 
You have a scrap or cleaning mod installed. Find and remove it. You are now seeing first hand why we do not recommend them.
 
I concur on the scrap/cleaning mod diagnosis.

It took me a long time (and the help of this community) to realize they were the root cause of most of my Fallout problems.

There are mods like No More Ugly Plants and Remove Ugly Flat Trash that can more safely eliminate a lot of eyesores.

This section of the Forum, and this thread in particular, can save you a lot of frustration and greatly decrease your chance of a broken game.
 
I concur on the scrap/cleaning mod diagnosis.

It took me a long time (and the help of this community) to realize they were the root cause of most of my Fallout problems.

There are mods like No More Ugly Plants and Remove Ugly Flat Trash that can more safely eliminate a lot of eyesores.

This section of the Forum, and this thread in particular, can save you a lot of frustration and greatly decrease your chance of a broken game.
Thank you for being the sole person who wasn't needlessly passive aggressive. You've actually been a big help.
 
Thank you for being the sole person who wasn't needlessly passive aggressive. You've actually been a big help.
I am sooooo sorry I didn't spoon feed you the solution to your question, when you sooo helpfully didn't even provide a mod list. My mind reading powers were not functioning at alllll, to identify the mod that broke your game.

That's passive aggressive. And you made my ignore list. Gold star effort.
 
Is this person seriously a staff member for this mod? I've had more respectful treatment from 12 year olds on tumblr calling me names over not liking their ship. What a nasty person. How unprofessional and rude.
 
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