spacefiddle
Well-Known Member
- Messages
- 576
Er, well, that's it really. The Rum Hole is L2, it's powered, it's functioning; but the light on the pole stays dark.
FO4 being what it is, this could be a local issue to me, or just the mesh loading bad and killing emittance, or something; but all the other pole lights seem to work consistently, so might be worth looking at.
FO4 being what it is, this could be a local issue to me, or just the mesh loading bad and killing emittance, or something; but all the other pole lights seem to work consistently, so might be worth looking at.