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Regarding the Quest/Essential items of SS2.

Noel157

New Member
Messages
22
Like the ID Keycard from "Hub of the Problem" and the notes (Gunner Order) from the Gunner in "Vims and Vigor". Inventory mark them as quest item/essentials, and I still have them in my inventory after finishing the quest and no way to get rid of them or give them to someone else.

Any way to do that or will it be essential/remove for future SS2 quest? I only reached until "New Plots on the Block" quest, so I don't know if I can get rid of them then.

Asking because I like having a clean inventory every once in a while.
 
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