Mr.Flibble
New Member
- Messages
- 3
Hi,
Update 10th August 2020:
After a few days of testing I seem to have narrowed down what seems to be causing my problem/bug.
I should be noted I do not have Conquerer installed.
It appears to purely be a conflict with the We are The Minutemen mod (WatM), at least for me.
I removed mods until i only had Sim Settlements (3in1) + add on packs, unofficial patch and then added/removed WatM as necessary. None of my other mods (200 active esps) cause my problems, only when WatM is installed.
With WatM installed I get all the following problems:
I also tried changing the amount of active quests allowed bt WatM in FO4Edit from 1 to 3. But this didn't solve anything.
Without WatM installed I only get the 'the First step' dialogue issue. This is fixed by running the bat file and Preston then gives out the quests he normally would after that.
In my original post I stated: 'I do use We Are The Minutemen, but I tried a fresh start with that removed and the problem persisted'. This was a mistake on my end. I had only disabled the Esp not uninstalled. Its seems that only by fully uninstalling WatM and deleting the archive does the problem go away (for me).
Not sure what more I can test out as I appear to have hit a brick wall on my end.
Maybe unrelated but worth mentioning, WatM has quite a few conflicts with the unofficial patch. All the radiant quests have a confliction in FO4edit. Which I fixed on my non Workshop Framework game and have not run into any problems.
Maybe the Title should be changed to 'We Are The Minutemen conflict' or 'We Are The Minutemen possible conflict'? As I cannot seem to do this myself, maybe a Moderator could if deemed suitable.
Original post:
(Italic text is new/edited)
Sorry if this is the wrong place to post this. Or this question/problem has already been answered (I couldn't find anything myself).
I was wondering if anyone else has had the following problem and knows of a solution/work around.
Or knows what maybe causing a conflict with another mod to create the following Issue. I would really like to use the awesome looking 'Kinggath's Customizable Sanctuary' which needs this mod to work.
It should be noted that Workshop Framework is the only new mod I added for a fresh playthrough. Never had this problem with over 200 hours in a previous playthrough with all my other mods.
When using Workshop Framework I have an issue with the Minutemen Quests given by Preston after completing the First Step Quest.
Old Text:
(When using Workshop Framework, it seems to mess up the Minutemen Quests given by Preston after completing 'The First Step). - end
Instead of giving a quest to claim/help a new settlement, he only gives kidnapping/raider/supermutant quests to exsisting settlements. As this is early in the game I only have 3 settlements (Sanctuary/ Tenpines/ Red Rocket).
I completed 6 quests in a row going back and forth between sanctuary and Tenpines (red Rocket was empty), hoping this would fix itself but unfortunately it didn't.
Also, quests associated with unclaimed settlements seem to be disabled. I could not do the locket quest for abernathy Farm, Gray Garden water quest etc.
Old Text:
(Also the mod seems to completely disable quests associated with unclaimed settlements. I could not do the locket quest for abernathy Farm, Gray Garden water quest etc.) - end
I do use We Are The Minutemen, but I tried a fresh start with that removed and the problem persisted. Also I could not find any conflicts between the two mods in FO4edit.
Started a new game with Workshop Framework removed, rushed through the beginning and the problem has gone away and got a quest to help Oberland Station ( I also do not have the Preston Dialogue bug anymore, but that was an easy fix).
I was wondering if the 'Claim all Settlements' (or the one that lets you claim the settlement you are in) tool could be the culprit for this bug/problem. If I am correct, is there a way to remove this feature myself or use an older version that does not include this and is compatable with the latest versions of Sim Settlements? Or Maybe this part of Workshop framework is conflicting with another mod?
Sorry for the huge amount of text.
Thank you for your time reading this.
Edit Note: I left the old text up to show how I poorly worded the orignal post. 99% sure that the problem is not with Workshop Framework itself but to be a conflict with another mod. Didn't want to delete it to hide what an idiot I was. At time of editing I have not been able to find what mod is conflict.
Update 10th August 2020:
After a few days of testing I seem to have narrowed down what seems to be causing my problem/bug.
I should be noted I do not have Conquerer installed.
It appears to purely be a conflict with the We are The Minutemen mod (WatM), at least for me.
I removed mods until i only had Sim Settlements (3in1) + add on packs, unofficial patch and then added/removed WatM as necessary. None of my other mods (200 active esps) cause my problems, only when WatM is installed.
With WatM installed I get all the following problems:
- Preston Dialogue gets stuck on 'The First Step' - bat file Does fix this though.
- Preston only gives kidnapping/raider/supermutant quests to exsisting settlements.
- Quests associated with unclaimed settlements seem to be disabled. I could not do the locket quest for Abernathy Farm, Gray Garden water quest etc. Settlers just give basic dialogue or stare blankly at player.
I also tried changing the amount of active quests allowed bt WatM in FO4Edit from 1 to 3. But this didn't solve anything.
Without WatM installed I only get the 'the First step' dialogue issue. This is fixed by running the bat file and Preston then gives out the quests he normally would after that.
In my original post I stated: 'I do use We Are The Minutemen, but I tried a fresh start with that removed and the problem persisted'. This was a mistake on my end. I had only disabled the Esp not uninstalled. Its seems that only by fully uninstalling WatM and deleting the archive does the problem go away (for me).
Not sure what more I can test out as I appear to have hit a brick wall on my end.
Maybe unrelated but worth mentioning, WatM has quite a few conflicts with the unofficial patch. All the radiant quests have a confliction in FO4edit. Which I fixed on my non Workshop Framework game and have not run into any problems.
Maybe the Title should be changed to 'We Are The Minutemen conflict' or 'We Are The Minutemen possible conflict'? As I cannot seem to do this myself, maybe a Moderator could if deemed suitable.
Original post:
(Italic text is new/edited)
Sorry if this is the wrong place to post this. Or this question/problem has already been answered (I couldn't find anything myself).
I was wondering if anyone else has had the following problem and knows of a solution/work around.
Or knows what maybe causing a conflict with another mod to create the following Issue. I would really like to use the awesome looking 'Kinggath's Customizable Sanctuary' which needs this mod to work.
It should be noted that Workshop Framework is the only new mod I added for a fresh playthrough. Never had this problem with over 200 hours in a previous playthrough with all my other mods.
When using Workshop Framework I have an issue with the Minutemen Quests given by Preston after completing the First Step Quest.
Old Text:
(When using Workshop Framework, it seems to mess up the Minutemen Quests given by Preston after completing 'The First Step). - end
Instead of giving a quest to claim/help a new settlement, he only gives kidnapping/raider/supermutant quests to exsisting settlements. As this is early in the game I only have 3 settlements (Sanctuary/ Tenpines/ Red Rocket).
I completed 6 quests in a row going back and forth between sanctuary and Tenpines (red Rocket was empty), hoping this would fix itself but unfortunately it didn't.
Also, quests associated with unclaimed settlements seem to be disabled. I could not do the locket quest for abernathy Farm, Gray Garden water quest etc.
Old Text:
(Also the mod seems to completely disable quests associated with unclaimed settlements. I could not do the locket quest for abernathy Farm, Gray Garden water quest etc.) - end
I do use We Are The Minutemen, but I tried a fresh start with that removed and the problem persisted. Also I could not find any conflicts between the two mods in FO4edit.
Started a new game with Workshop Framework removed, rushed through the beginning and the problem has gone away and got a quest to help Oberland Station ( I also do not have the Preston Dialogue bug anymore, but that was an easy fix).
I was wondering if the 'Claim all Settlements' (or the one that lets you claim the settlement you are in) tool could be the culprit for this bug/problem. If I am correct, is there a way to remove this feature myself or use an older version that does not include this and is compatable with the latest versions of Sim Settlements? Or Maybe this part of Workshop framework is conflicting with another mod?
Sorry for the huge amount of text.
Thank you for your time reading this.
Edit Note: I left the old text up to show how I poorly worded the orignal post. 99% sure that the problem is not with Workshop Framework itself but to be a conflict with another mod. Didn't want to delete it to hide what an idiot I was. At time of editing I have not been able to find what mod is conflict.
Last edited: