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Mercenary Bunker Plot Plan.

Lancars

Active Member
Messages
188
This also can be put into wonders but what about a plot plan for a mercenary bunker. Advanced industrial to use the pathing trees.

You can hire an NPC as a follower that is basically paid for ever time you hire them. Can be a human or a synth. They can even be ex-faction people from the factions out there you don't have story with. Like a Preacher from the children of atom who can recite the Litany of Atom for you in combat to make it sound more intense. You can't change out their equipment since i dunno what you can do if you refresh the plot and it resets the follower.

Another kind of plot can have an animal handler who you can have trained creatures of the wasteland. So a rad scorpion. molerat. etc etc.
 
Would the assigned settler become the mercenary?
 
Would the assigned settler become the mercenary?
No it would generate a few merc. Or you can use a terminal to find one with some key suggestions. Like fighting types ranged/melee. So that would determine stats. Human or robots. Can't modify robot at workbench tho. But you can get a robot with a custom personality like codsworth.

The animal one you'd have to put in a request and a few hours or a day later you get a creature you can have tag along with you.
 
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