There seems to be some issue with the kgSIM_PBP_PlayerHouse_Ruin_Kitchen_Cabinet06_ objects from SimSettlements.esm.
Vault 88 using RoTC city plan:
Graygarden using GenuineEntropys city plan from the City Plan Pack:
Took some effort to figure out which object in the static collections was causing these graphical anomalies, but finally found that it was
kgSIM_PBP_PlayerHouse_Ruin_Kitchen_Cabinet06_BareMetal "Cabinet" [STAT:01014669]
from
kgSIM_RotC_CPLayer_Vault88_Optimized_L2_7_0 [SCOL:0102FDFB]
and
kgSIM_PBP_PlayerHouse_Ruin_Kitchen_Cabinet06_Blue "Cabinet" [STAT:0101466A]
from
CPCPack_CP_Graygarden_GenuineEntropy_L1_7_0 [SCOL:020122CF]
Reinstalling Sim Settlements doesn't fix the issue, while removing these particular cabinets from the SCOL entries does, naturally with cabinets missing.
Vault 88 using RoTC city plan:
Graygarden using GenuineEntropys city plan from the City Plan Pack:
Took some effort to figure out which object in the static collections was causing these graphical anomalies, but finally found that it was
kgSIM_PBP_PlayerHouse_Ruin_Kitchen_Cabinet06_BareMetal "Cabinet" [STAT:01014669]
from
kgSIM_RotC_CPLayer_Vault88_Optimized_L2_7_0 [SCOL:0102FDFB]
and
kgSIM_PBP_PlayerHouse_Ruin_Kitchen_Cabinet06_Blue "Cabinet" [STAT:0101466A]
from
CPCPack_CP_Graygarden_GenuineEntropy_L1_7_0 [SCOL:020122CF]
Reinstalling Sim Settlements doesn't fix the issue, while removing these particular cabinets from the SCOL entries does, naturally with cabinets missing.