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I'm not 100% sure this was only from SimSettlements but I did get it fixed in case someone else runs into this issue. The issue may not be a SimSettlements bug although I did remove the form instances.
My first settlement started out fine but then all but 2 or 3 out of 15 settlers stopped going home or to work and just stood around one spot. I'd leave and come back, sleep and wake up, etc. and they'd always be in that one spot. They wouldn't teleport to their jobs, go home, or to to the relaxation spot.
I enabled logging and saw this repeating:
[11/22/2017 - 04:47:02PM] error: Unable to call GetTargetActor - no native object bound to the script object, or object is of incorrect type
stack:
[Active effect 2 on <nullptr actor> (FF01771].Kor_BylProhledanScript.GetTargetActor() - "<native>" Line ?
[Active effect 2 on <nullptr actor> (FF01771].Kor_BylProhledanScript.OnTimer() - "C:\Users\Spravce\AppData\Local\Temp\PapyrusTemp\Kor_BylProhledanScript.psc" Line 5
Downloading Fallrim Tools I checked the non-existent form refs and Kor_BylProhledanScript was actually there 4 or 5 times. I deleted these, saved to a new save file, and my settlers went back to normal. I also got rid of Orphans of the commonwealth because they wouldn't do any non-generic tasks and just stood around if they were assigned to a job. I'm not sure if that matters since the other settlers still worked afterwards for a while.
(I don't know how to avoid the emote's or use code blocks here)
Here's a step by step of what I did:
1. Installed Fallrim Tools
2. In my game I traveled to an interior cell which wasn't in a settlement and saved. I use the console command and did a "save preclean" command to keep it simple to find.
3. I loaded the last save in Fallrim Tools (Resaver.exe)
4. I chose Clean->Show Unattached Instances and after checking them used Clean->Remove Unattached Instances. I didn't actually see any SS items there though.
5. Next I chose Clean-> Show Undefined Elements but found nothing
6. I chose Clean->Show Formlists Containing Nullrefs and found nothing.
7. I chose Clean->Show Non-existent-form references and saw the SS script under "K" for Kor_BylProhledanScript. I deleted just those.
8. I saved as "postclean".
9. I loaded postclean and went back to my settlement. I then went to bed until the next morning at 8am and the settlers were in their correct positions. They were no longer all standing in one spot. Even the one on the rooftop bar went to the right spot.
I hope this helps someone else!
My first settlement started out fine but then all but 2 or 3 out of 15 settlers stopped going home or to work and just stood around one spot. I'd leave and come back, sleep and wake up, etc. and they'd always be in that one spot. They wouldn't teleport to their jobs, go home, or to to the relaxation spot.
I enabled logging and saw this repeating:
[11/22/2017 - 04:47:02PM] error: Unable to call GetTargetActor - no native object bound to the script object, or object is of incorrect type
stack:
[Active effect 2 on <nullptr actor> (FF01771].Kor_BylProhledanScript.GetTargetActor() - "<native>" Line ?
[Active effect 2 on <nullptr actor> (FF01771].Kor_BylProhledanScript.OnTimer() - "C:\Users\Spravce\AppData\Local\Temp\PapyrusTemp\Kor_BylProhledanScript.psc" Line 5
Downloading Fallrim Tools I checked the non-existent form refs and Kor_BylProhledanScript was actually there 4 or 5 times. I deleted these, saved to a new save file, and my settlers went back to normal. I also got rid of Orphans of the commonwealth because they wouldn't do any non-generic tasks and just stood around if they were assigned to a job. I'm not sure if that matters since the other settlers still worked afterwards for a while.
(I don't know how to avoid the emote's or use code blocks here)
Here's a step by step of what I did:
1. Installed Fallrim Tools
2. In my game I traveled to an interior cell which wasn't in a settlement and saved. I use the console command and did a "save preclean" command to keep it simple to find.
3. I loaded the last save in Fallrim Tools (Resaver.exe)
4. I chose Clean->Show Unattached Instances and after checking them used Clean->Remove Unattached Instances. I didn't actually see any SS items there though.
5. Next I chose Clean-> Show Undefined Elements but found nothing
6. I chose Clean->Show Formlists Containing Nullrefs and found nothing.
7. I chose Clean->Show Non-existent-form references and saw the SS script under "K" for Kor_BylProhledanScript. I deleted just those.
8. I saved as "postclean".
9. I loaded postclean and went back to my settlement. I then went to bed until the next morning at 8am and the settlers were in their correct positions. They were no longer all standing in one spot. Even the one on the rooftop bar went to the right spot.
I hope this helps someone else!