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Chapter 2 Trailer: "Gunner Outbreak"

yaugieLC

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Community Rockstar
Messages
3,473
I'm going to make a wild guess, but it seems this expansion won't likely be compatible with Thuggysmurf's "Depravity" quest pack....or at least you'd have to do SS2 chapter 2 before dealing with the gunners in Depravity
Yeah the "incompatibilities" page on the wiki is going to get a workout from the looks of things.
 

Narmz

Member
Messages
34
I'm scratching my head thinking of how I'm gonna fit SS2 Chapter 2 in with Thuggysmurfs mods, America Rising 2.0, Dawn of America and Fens Sheriff's Department when they all land. Its one of them good problems though
 

Din'elen DarkStar

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City Planner (S3)
Banned
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2,618
I'm scratching my head thinking of how I'm gonna fit SS2 Chapter 2 in with Thuggysmurfs mods, America Rising 2.0, Dawn of America and Fens Sheriff's Department when they all land. Its one of them good problems though
Chapter 1 isn't even real compatible with Thuggy mods. Read the Wiki
 

XxA1xX

Well-Known Member
Community Rockstar
Messages
992
Fens sherif department sounds interesting. Anything that adds more factions and locations changes probably won’t be very comparable with ss2 though without some patching.
 

Din'elen DarkStar

Well-Known Member
City Planner (S3)
Banned
Messages
2,618
Nah, the real problem is where to find 10000 .45 bullets to put the gunners in their place.
Artillery Tanks Hu ra, then line them up for the Firing Squad. Time to get my plots out to the wild. Looks like the MM and CPD have business to handle.
 

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Saito404

Active Member
Messages
160
Artillery Tanks Hu ra, then line them up for the Firing Squad. Time to get my plots out to the wild. Looks like the MM and CPD have business to handle.
"During the Gunner outbreak, we recommend taking "Artillery Shell" pills regularly". Dr. R. Shaw.
 

Narmz

Member
Messages
34
Chapter 1 isn't even real compatible with Thuggy mods. Read the Wiki
Nah man, there was a hotfix that un-fucked some of the problems, I can now talk to The Ron normally. I'm also thinking more in terms of head cannon/immersion, more so for how the Enclave are gonna fit in...like I said its a good problem
 

GladiusVictorius

Active Member
Messages
594
Man, that big Gunner is ripped under that painted Marine Armor.
Hope he will enjoy the taste of Plasma Infused 5.56mm...

Seriously though, that's some brilliant machinima/editing going on there. Can't wait to see how this all actually plays, with the implied main faction integration and the new groups - the Doctors and the Police will be very interesting to see!)
I steal always the Clothes from his small Friend and let him run around Diamond City Naked :) but Kinggath protect the Big one and disable the possibility to Steal the Clothes from him how unfair :)
 

NDQ

Active Member
Messages
427
A thought occured to me on a rewatch, deliberately looking for hints and stuff to speculate on. I'll big spoiler tag this thought.
If we're gonna speculate, Will this be Conqueror with Gunners instead of Raiders? Or will there still be a Raider specific story?
 

General Ilene

Active Member
Messages
95
Just paused the trailer at 1:41....that's a built up Concord! Concord looks like it's gonna become a proper town of some sort. What gave it away was the building on the left and the plutonium well in the background. And at 1:42 the banner from the main street is present as a glimpse.
Damn! I guess Concord Revised is off the mod list then, just to be on the safe side..
Concord was too neat to leave untouched, glad to see it'll be a settlement or something! Maybe even possible location for our own factions HQ!
 
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