your cold manIt isn't peaceful, but I send them all to another settlement, then murder them in that other settlement.
That's the area I wanna clear upSend them to Greygarden with all the other robots. Thats what I do.
Disable. before doing so Ied suggest that if you do this to jesebel you first complete the mechanist quest or the entire quest breaks even if you already got everything from jesebel.That's the area I wanna clear up
Is there no command or something with the console?
Oh, I cleaned the water plantation for "Troubled water". Is there one quest more? Is the wiki here wrong? http://fallout.wikia.com/wiki/Supervisor_Brown It shows no connection to questsDisable. before doing so Ied suggest that if you do this to jesebel you first complete the mechanist quest or the entire quest breaks even if you already got everything from jesebel.
your cold man
With gregarden, once you complete the quest to gain access to it, your clear to "disable". With the automatron dlc you have to actually gain the mechanist lair before you can "disable" Jesebel or your in for glitches galoreOh, I cleaned the water plantation for "Troubled water". Is there one quest more? Is the wiki here wrong? http://fallout.wikia.com/wiki/Supervisor_Brown It shows no connection to quests
And Jesebel is a NPC of the DLC?
It isn't peaceful, but I send them all to another settlement, then murder them in that other settlement.
You cant "murder" a robot.
Unless you are...a SYNTH!
It's not removing them like you wanted, but I send them all to hangmans alley. Once a settlement, it becomes my central provisioner hub, staffed only by robots/automatrons. All provisioners become robots and they don't complain about lack of food, water, beds or anything else.
Ummm, I feel like an odd ball here but I just want my robots to be smarter. Most of the settlers need a little AI boost as well.
Not to derail subject, but I assigned an automatRon to a provisioner route and the dumb walking scrap heap couldnt find its way out of the fence with 2 open gates!
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