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Question After a litte while some workshop mod breaks navmeshing for my game interiors.

Goofy

New Member
Messages
1
When it comes to melee enemies, npcs in general and companions. When I'm in interiors in general doesn't matter which one melee npcs/companions will get to certain points turn around and book it to try to find a way to me even if the interior doesn't loop around. Usually happens in certain areas in rooms and hallways.
I think it might be a workshop mod of some sort here's what I have
BrighterSettlementLights_LongAndSoft.esp
Buildable_PAFrames.esp
cVc Dead Wasteland 6.esp
cVc Dead Wasteland 6 DLC.esp
cVc Dead Wasteland 6 DLC2.esp
cVc Dead Wasteland 6 DLC3.esp
cVc Dead Wasteland 6 AWKCR-VIS_Patch.esp
CWWorkshopMaster.esm
CWWorkshopPackPart2.esl
ECV_Remnants.esp
FactionFlagsRedux.esp
Homemaker.esm
Homemaker - Unlocked Institute Objects.esp
JustDebris.esp
LongerPowerLinesInf.esp
MorePrefabs.esl
Sandbag Fortifications - Version 2C.esp
SettlementMenuManager.esp
SettleObjExpandPack.esp
Snappy_HouseK.esp
Thematic and Practical.esp
Unlocked NW items.esp
VerySmallGenerators10000.esp
WareHouseExt.esp
woodysWastelandStuff.esp
Workshop Terminals.esp
WorkshopFramework.esm
WorkshopPlus.esp
WorkshopRearranged.esp
ZebrinasWorkshopDevices.esp
As well as the place everywhere for f4se.
The only way for me to fix this issue once it happens is to revert back a crap ton save wise till it happens again. Which is basically a guarantee.
Also I uninstalled all weapon mods its still happens.
Clean reinstall still happens.
 

Whisper

Well-Known Member
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1,314
Please provide your full loadorder file. Then perhaps some guru can look at it and go “oh yeah, here’s your problem”.
 
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