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This thread is simply meant to keep track of various issues that I've encountered. Since my load order is large, I can't provide a save, but it should help if other similar bug reports emerge.
Version 3.0.4alpha
Flickerin' Lights:
- The initial radio dialogue with Neil can restart after a...
So I have a question about the mission where you have to form alliances with different factions and characters of the game I was wondering how does it work like do you have to do a bunch of quest given from the factions like the whole bos quest where you do the liberty prime quest line all the...
Morning all,
Tried going about this a few ways, but after I speak to the settler at concord to gather the caps, I get a side mission to clear out Thicket Excavations (thought it might be random, so tried 3 times and got the same location). Clear out everyone, get the unsigned invoice for the...
Hello all, I'm a bit slow on the uptake (and BG3 has taken over my life) but I just saw the trailer for the final chapter! In the big fight in said trailer, there are Brotherhood soldiers and Synths working together, which was a big shock! I've always wanted to find a way to seek peace between...
I haven't officially played any SS2 content yet but I figured now's the time to decide fully.
I saw the institute synths along with the brotherhood knights assaulting the gunners in the trailer, and this struck me as odd. I saw something somewhere about "institute remnants," but even this...
Just got back into the game, and intending to playthrough Sim 2. How does the story change depending on the factions status. Mainly asking because, in the Last stand of the Commonwealth trailer, it talks about the Institute Remnants, and Maxon addresses you as Sentinel, implying that they...
Hey all!
Other than some issues completing Commonwealth Rising I’ve finished the main story of SS2/C2. “Is There A Doctor in the House” allowed me to unlock the Office Level of HQ and clean one quarter of the main atrium of GNN (the big middle room with the globe. I’ve cleaned everywhere the...
Couldnt find anyone else having this problem.
So Im at the point where Ive recruited everyone I could for the fight, and its time to return to Jake. However, he is nowhere to be found. No quest marker, he's not in his shop or anywhere in Concord.
Anyone know a fix for this? Also, if I use...
warning major spoilers
I'm trying to skip straight to Chapter 2 "How to HQ" on a new save using the holotape, but after waiting for all quests to complete, Jake stands in the building at Concord, and talking to him does nothing.
This 'stuck Jake' issue was already happening with me on old...
So if everyone is talking about and shareing info about us, what are they calling us?
Our name as a group gets danced around, just like writing go's out of its way to avoid saying the players name. But at some point, long before getting to the HQ stage, for practical reasons people would have...
I honestly reloaded my save more times than I care to admit because I thought that something had broken in the Vault-Tec basement. It's very clever what you have to do, but if you just happen not to look at the right part of the room and see that a normally non-interactable object has a prompt...
I’ve got to the part where I meet Adian and the gunners attack but I’ve killed all the gunners and the quest marker is still just hovering on the small settlement and the objective is to track down the gunners from the radio even after I’ve killed the gunners the combat music continues to play...
I just really wanted to say that I've just finished the main story added with ss2 and I loved nearly every bid of it. Again big SPOILER warning for anyone not having finished the story.
I started the story just to get the ASAMs up and running, got a bit annoyed with that Argriculture plot bug...
If this does ok and helps folks I may do a few more.
If folks have screenshots and such of unlocks post them below. They may help other folks and we all love your screenshots :declare
ok so im on the weapons research assistant quest, and Q is saying hes tilited at windmills and if only there was magic. now my first thought was dunwich but the energy scanner didnt pick up anything, I then tried parsons assalyum and still nothing, and im stumped, where is the next scan? sense...
After Pandora arrives at HQ and the dialogue between her and the rest of the crew happens the dialogue stops. It looks like the player has lines to say but no dialogue options appear it happens as soon as Jammer inquires about the institute.
Hello, so I'm at soliciting saugus in jammers questline and I've alreadt killed slag and jake finch before receiving the quest. Now my objective is stuck on "kill slags remaining followers" and theres no one left to kill. Any possible workarounds or fixes?
What follows is very spoilery, so don't keep reading if you don't want to be spoiled!
I cannot for the life of me get the sentrybot to go to the nearby molerat cave to blow it up. I had already activated (and blew up) the original sentrybot earlier in my game, but there was a fresh one...