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recruitment beacon

  1. X

    race/faction specific recruitment beacons

    I mentioned in another thread that it'd be cool to only have automatons brought to graygarden or ghouls to the slog. Maybe only recruit BoS to boston airport, etc. I'm just thinking it'd be a cool feature.
  2. TaxiVader

    FIXED: Jake does not appear at Sanctuary to start SS2 storyline

    I'm posting this here because I've had to trawl through many, many places for the solution to this problem. THIS WAS THE PROBLEM: I've just spent the last 3 hours trying to get SS2 to start the Chapter 2 sequence with Jake at sanctuary. It was working fine, then I installed Chapter 3, started a...
  3. SarahAda

    The recruitment question

    i asked this once before on the other forum, but i didn't get much response. hopefully reposting here will prompt more people to weight in on how they handle this "issue" without being quite as rude as screaming "bump" into the void. so here we go, yada yada, not really "i need help" question...
  4. SarahAda

    The recruitment question

    So this isn't really a "i need help" type of question, but much more along the lines of "how do other people deal with this?" and a "am i just making problems for myself with my own paranoia?" question. i've never really been happy with recruitment beacons. it seems like a bit of a cop-out for...
  5. N

    How do the recruitement beacons work in ROTC for SS2?

    Specifically, the ones placed by the basic city plans provided by the mod. I created a new plan in Templines Bluff and I'm not sure if the beacon is working? The beacon seems to be inaccessible without adding additional structures like stairs, and when I did reach it, it seems it requires...
  6. S

    [PC] Jake vanished after Well Well Well!, Watchful Eye never started

    Hey all, before I get into the issue I want to clarify some (potentially) important info: Checked Solutions for the most common problems, none apply (except for maybe one below). Checked mod conflicts: The only settlement mod I have is This Is Trash which from what I understand is unrelated to...
  7. victorstillwater

    Solved Level 13. Trying to get more new settlers, but not sure how?

    Hello! So, I'm playing a non-Conqueror game (technically never finished Fallout 4, so this is my main game now...) . I'm running Sim Settlements 3-in-1 with the Year One/Two/Three Megapacks, but I'm having trouble understanding how to acquire more settlers or making sure all my settlers have a...
  8. M

    Question Recruitment bug/error, recruitment radio signal messed up

    Hello Thanks to the SS community I was able to resolve any issues so far and I hope that someone encountered this issue. Problem concerns PC version. In current playthrough i have many settlements on settler limit. New settlements and old settlements with few settlers with maxed needs will...
  9. Maugnok

    Not a bug Recruitment Problems

    I'm not FULLY aware on the HOW settlers recruitment mechanics work with Sim Settlements MOD, but I do know that (KingGath said in one of the tutorial videos) the max number of Settlers in a city is 10 + CHA (my character CHA is at 6). The problem I'm facing is that more than 20 in-game days...
  10. Gobb

    Primary Bug Report Can't complete quest "taking point: Sunshine tidings co-op"

    So i just installed the mod and went to sunshine tidings co op to build a city. i put down a town mayor desk and assigned one of my followers to it and went through all the flying part. after that was over i noticed that there was an already built recruitment beacon so i scraped it and tried to...
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