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blueprint

  1. A

    SS workshop UI missing + inability to interact with the building plans on the desk :(

    This is my first forum post but I’ve run into a problem I can’t figure out myself. After 20 levels in & I use a downloaded city plan for Finch Farm at level 20 I get back into the game to find I can’t see the resources or stats required by the mod. I’ve updated HUDFramework I’ve updated...
  2. D

    Question Building Layout stuck at 0% for an hour

    So I exported my Sanctuary settlement via WSWF, used kinggath's tool to convert the script into an ESL and then used it to import it to a new game's Sanctuary. WSWF detected the Sanctuary layout correctly and then I clicked on Scrap then Build. For an entire hour, it was stuck at the message...
  3. Codaine420

    Starlight drive-in blueprint I think is kinda good

  4. Kiddroc

    Question City Blueprints not building

    Hi gang, Playing on Xbox and having some blueprint issues. The new plans for Somerville and Warwick show up but will not build when selected. The original plans work fully though. I was having the same issue with the castle until it was updated a few days ago. thanks in advance for the help!
  5. N

    Question I can't see markers(blue man) at commercial plots in Hangman's alley

    i saw the markers from other cites that using ROTC plans. but i can't see the markers from hangman's alley so i can't assign my settlers to bar, stalls.. perhaps, is there any way i can set blue markers manually? i used optimized version for the first game and same issue was there now i'm...
  6. Cranky Cat

    Suggestion Cornerstone for positioning blueprint builds

    I know making the blueprint object snappable has been mentioned but since it's not really a typical object then how about snapable "cornerstones". A simple square with an arrow on top or some other indication of direction. You could put it where you want the near/left corner of your build. Any...
  7. NDCowdy

    Shop stands count as 3 jobs

    After getting odd results on the city comp checker I've found that the shop stands in blueprint are being counted as 3 shops and 3 jobs each. It doesn't seem to be affecting the blue men just the stands, I haven't checked every one but thought it best to get it reported as this may explain a few...
  8. Cranky Cat

    Creating blueprint with plots may hang

    I've been trying to save the blueprints for some buildings I created and ran into an issue where creating a blueprint wouldn't complete. I saw the objects being highlighted and then nothing happened. I wasn't asked to select a name. If I tried to create another blueprint I received a message...
  9. Cranky Cat

    Blueprint controller layers incorrect

    This might be related to the "To build a blueprint, you must trade it to the vendor" reported in another thread. The available layers in the blueprint controller doesn't always match the actual existing layers. So, if I have created layers 0,1, and 2 and then delete layers 1 and 2 then the...
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