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Version 12 is now complete.
It adds a few new plots. (interior recreational) Cafe, (interior commercial) Holly Lingerie store (I know) and a new (exterior residential) home - Fanatic.
Its going live on XB1 first, Very soon. Just finalising the mod page description. Then will upload to Nexus.
It also contains many bug fixes that I was unaware of until @Irealys tested the add on on XB1.
It also includes a Bunk House helper plot. This is to allow the player to build this, add the interior plots to snap points, then change the plot to bunk house, and as if by magic, everything is in place where it should be.
It also has fixes for the many errors I had in the NavMeshing for many plots, including the Mega Mall. (I hadn't finalised them correctly, therefore , they didn't work) (A big thanks to Kinggath for his video covering how to NavMesh). It does appear to work correctly now and followers will enter with the player and more settlers are coming in and playing on the escalator. If any other plots are found to be wrong regarding NavMeshing, I will endeavour to correct them as soon as possible.
I also took the decision to remove a certain item of clothing that was going to be included, due to fact that I thought it was A. unsuitable for Beth.net and B. After seeing Holly in the Grognak costume, decided that was a much better option.
It adds a few new plots. (interior recreational) Cafe, (interior commercial) Holly Lingerie store (I know) and a new (exterior residential) home - Fanatic.
Its going live on XB1 first, Very soon. Just finalising the mod page description. Then will upload to Nexus.
It also contains many bug fixes that I was unaware of until @Irealys tested the add on on XB1.
It also includes a Bunk House helper plot. This is to allow the player to build this, add the interior plots to snap points, then change the plot to bunk house, and as if by magic, everything is in place where it should be.
It also has fixes for the many errors I had in the NavMeshing for many plots, including the Mega Mall. (I hadn't finalised them correctly, therefore , they didn't work) (A big thanks to Kinggath for his video covering how to NavMesh). It does appear to work correctly now and followers will enter with the player and more settlers are coming in and playing on the escalator. If any other plots are found to be wrong regarding NavMeshing, I will endeavour to correct them as soon as possible.
I also took the decision to remove a certain item of clothing that was going to be included, due to fact that I thought it was A. unsuitable for Beth.net and B. After seeing Holly in the Grognak costume, decided that was a much better option.
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