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Looking at the other forms I would guess that STR stands for "straight" - the simple, base form, in comparison to angled, top, bottom etc. Bethesda uses the same naming convention for their toolkits so it's easier for level designers to find the different pieces. This talk by Joel Burgess from Bethesda Game Studio describes it in more detail (just if you are very nerdy and interested in the background of Bethesda's modular design concept).
I thought this terminology was SS2 stuff. I don't know if I'm nerdy but I'm good at learning.
The truth is that this clarifies a lot for me. I imagine that this information has not been easy to find and for that I am grateful.
I have a lot of patience searching. I re-organized the entire Homemaker and WRK won't resist me! I will use my own terminology for now.
Thanks for the help, it is exactly the information I needed. Sometimes "I get stuck in a bucket of water."