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Solved the Diagnostics Station plaque info

bullyrook

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I know that that needs and bonuses used and provided by the new Diagnostics Station are dynamic and will vary based on just how many robots are in the settlement, but will/should the plot plaque show power needs and happiness produced at the moment? My plaques only show zeros. Not necessarily having any problem. Just got two of these plots to level 2 in settlements with rather large populations so it's hard to see by other means if the plot is doing it's job.

And I just wanted to say thanks. I really dig IC the most. Please keep up the good work.
 
I know that that needs and bonuses used and provided by the new Diagnostics Station are dynamic and will vary based on just how many robots are in the settlement, but will/should the plot plaque show power needs and happiness produced at the moment? My plaques only show zeros. Not necessarily having any problem. Just got two of these plots to level 2 in settlements with rather large populations so it's hard to see by other means if the plot is doing it's job.

And I just wanted to say thanks. I really dig IC the most. Please keep up the good work.

The numbers should update once a day (a minute or two after initially built/upgraded and then once each day during the daily updates). 0 would only be appropriate if you have no robot settlers in the settlement.

Demo:
dVYkRLE.jpg
 
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Well, poop. I got one at level two in greygarden. Only bots and cats in the settlement. It was all zeros last I checked. I'll make sure everything is updated and get back to you.
 
Well, poop. I got one at level two in greygarden. Only bots and cats in the settlement. It was all zeros last I checked. I'll make sure everything is updated and get back to you.

Sounds good, it's entirely possible I screwed something up. Something such as packaging the script, which as I'm sitting here thinking it over I'm about 18% sure I forgot, so confirm real quick and let me know :P
 
Sounds good, it's entirely possible I screwed something up. Something such as packaging the script, which as I'm sitting here thinking it over I'm about 18% sure I forgot, so confirm real quick and let me know :P

I've updated to the most current versions of SS, IR and IC. My GrayGarden has 17 total robot settlers. Just bots. Refreshed the diagnostics plot when I arrived. It's at level 2. Plaque shows all zeros everywhere but taxes.
 
You are the best. I want to help, but I only play on the Xbox and even though I like to sound smart as much and as often as possible, I don't even know what a ba2 file is or does.
 
I had the same problem (showing zeroes in Graygarden) last game, I'll see if it works now on my new save and if not will try the fix here and report
 
You are the best. I want to help, but I only play on the Xbox and even though I like to sound smart as much and as often as possible, I don't even know what a ba2 file is or does.

Didn't notice the xbox icon, sorry about that. I'll wait for jeem or Chiruadr to report and then package up the new version (I'm about 85% sure it'll fix it, but since it already works on mine I want to verify)
 
This is off topic for this area of the forum, but while we are all hanging around GG, can someone confirm that the “robot morale officer” leader trait works there? I can’t get it to work.
 
BTW, mytigio, the Mechanist wants me to ask if there might be an internal version of this plot sometime?
 
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This is off topic for this area of the forum, but while we are all hanging around GG, can someone confirm that the “robot morale officer” leader trait works there? I can’t get it to work.

I've tried using it with Codsworth who of course will not stay assigned to the desk. I recently assigned him as leader at gray garden to kick things off. It definitely seemed to provide some happiness. I mean I got more happiness with him assigned as leader than when he wasn't. But I can't for the life of me figure out how it works.

Now, my turn: has anyone successfully recruited a robot settler via Ada's robot recruiter perk? If so please spoil it for me
 
Thanks folks,

Uploading 0.9.6b now which should have the fixes needed and I'll upload to xbox as soon as it's done
 
BTW, mytigio, the Mechanist wants me to ask if there might be an internal version of this plot sometime?

I've designed it so I can make the script work for more plots, but don't have an idea for the design of an interior version yet
 
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