Yeah, I would like to make sure they can't power up a residential plot with it. hopefully preventing the residential from upgrading and throwing the needs greater than the plots 1/1 output. Thanks for the info on the beacon function. that helps a lot. I have no scripting experience in F4 yet, so any script modification is beyond me right now.
Yeah, in theory this shouldn't require any scripting at all, just a workshop object with a different static/model and the same keywords as the current beacon without the power requirement.