RaceR
New Member
- Messages
- 2
Hi, let me begin saying that I really love the mod and having lots of fun with it.
Now lets move to the topic at hand. Finished Automatron DLC, and shortly after finishing it, I decided that my settlers needed some help. Built few robots, to handle vanilla crop farming, and running supply lines. As soon as I sent my robots to Sanctuary, they got auto assigned to advanced factory, and recreational plots.
I found it amusing that large, heavily armed Sentry Bot, ended up in charge of recreational plot. And small farming bot, ended up in charge of mines.
I was wondering, was this intended feature, or its impossible, or very hard for algorithms to see the difference between regular, human settler and a robot? I am an idiot when it comes to technical side of modding, and know very little about it, even less when it comes to Fallout and Elder Scrolls technical side. But I am wondering, do regular settlers have same "flags" as robots created in robotics workbench from Automatron DLC?
thank you foe answers, and I am sorry for my stupidity. :D
Now lets move to the topic at hand. Finished Automatron DLC, and shortly after finishing it, I decided that my settlers needed some help. Built few robots, to handle vanilla crop farming, and running supply lines. As soon as I sent my robots to Sanctuary, they got auto assigned to advanced factory, and recreational plots.
I found it amusing that large, heavily armed Sentry Bot, ended up in charge of recreational plot. And small farming bot, ended up in charge of mines.
I was wondering, was this intended feature, or its impossible, or very hard for algorithms to see the difference between regular, human settler and a robot? I am an idiot when it comes to technical side of modding, and know very little about it, even less when it comes to Fallout and Elder Scrolls technical side. But I am wondering, do regular settlers have same "flags" as robots created in robotics workbench from Automatron DLC?
thank you foe answers, and I am sorry for my stupidity. :D